KJ Streets

Here's a nice map, the first map released by KrazyJim actually, and it looks not bad. The map reminded me to High Wire and Hells Bells, thi...


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Here's a nice map, the first map released by KrazyJim actually, and it looks not bad. The map reminded me to High Wire and Hells Bells, this is really a snipermap. There are several buildings with flat roofs so you're able to get up there. There are some bugs according to the author of the map but I've checked it out and it doesn't really spoil the gameplay.

There are some open places too in the map, so be carefull and watch your step. I didn't manage to discover the secrets though, so it's up to you to find it out ;) Have fun.

Supported Gametypes: DM, TDM Maximum Players: 8 Pickups Supported: Yes

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Download 'kj_streets.zip' (448KB)

Thankyou for downloading KJ_Streets 1.0



Title : KJ_Streets
Description : KrazyJim's first released SOF2 map. Smaller than highwire but just as fun. Suitable for 8 players. Gametypes supported are TDM & DM.
Release Date : 15 January 2006
Version : 1.0
Filename : KJ_Streets.pk3
Author : KrazyJim
Email : krazyjim at gmail dot com


* Construction *

Buildtime : 1.5 weeks
Compile Time : 5 minutes
Compile Machine : 2.8GHz P4 with HT, 512MB DDR400 RAM, 160GB P-ATA HD, GeForce 6800
Editor : GTKRadiant 1.4.0

Map Known Bugs : Shotgun and ammo doesnt fall when glass bridge is shot out (SOF2's fault :P) and wooden destructible bridge defies gravity when shot.
Gametype Known Bugs : TDM: some locations may not be reported correctly;  If you want you can make a list of some rough areas for placement and names they should be called and mail me them to my address

Features : Tall buildings, lots of glass and pickups, Sniping areas.

Secret : Yes, it might surprise you when you find it & there may be a teleport.

New Textures? : No	
New Sounds? : No
Custom Soundtrack? : No


* Play Information *

Game : Solider of Fortune 2: Double Helix
Type : DM, TDM
Requires : Internet connection, SOF2 System Requirements, 600KB disk space.
Players: 2-8

* Installation *

Place kj_streets.pk3 in your SOF2 Base directory.
(example: C:\Program Files\Soldier of Fortune II - Double Helix\Base)


* Credits *

Id Software for The Q3A Engine
Raven Software for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

*Special Thanks*
www.sof2files.com For the great work they do for the community
ReadMe template created by [email protected]
Tom Bidwell (Biddy17 on Sof2files) For testing and feedback
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability clause before using the said file.

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Registered 18th January 2006

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