Lake Command

This is a great map places in a abandoned Missle command center which is based near a lake. It contains various places to fight it out,rang...

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File Description

This is a great map places in a abandoned Missle command center which is based near a lake. It contains various places to fight it out,ranging from the open outside battles to the Close Quarter Battles in small corridors. Very well made,and definatly well worth a place in your base folder :D Good job mate,keep it up :cya:

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Readme
    	õ¿õ++++++++++++++++++++++++++++++++++++++++++++++õ¿õ

	 	õ¿õ	    Lakecommand		õ¿õ




		Installation:
		extract the PK3 using WINZIP, or WINRAR into your 
		Soldier of fortune II Double Helix\base folder.
		Run the game, and play.
    	----------------------------------------------------3
                 
		Author:		YHCIR
 				
    		E-mail:		yhcir2@hotmail.com
		Homepage:	www.jimbobmaps.vze.com
		Previous work:	This is my third map for sof2, previous work:
				
				Telesniper
				Remagen
				
    	+++++++++++++++++++++++++++++++++++++++++++++++

		Map info
		Gametypes: dm elim tdm ctf inf
		New sounds: no
		New textures: yes
		Brushes: 3524
		Entities: 714
		Compile time: 2hours 59minutes and 57 seconds
		[]bsp
		[]Fullvis
		[]light -fast -bouncegrid -samples3
		Secrets: 2
		Date: 27th July 2003
	+++++++++++++++++++++++++++++++++++++++++++++++

		Editor used:	GTK Radiant, version 1.2.13 SOF2MPSDK
		Compile Machine:AMD Athlon 1.3Ghz, 384Mb RAM, Geforce 2 mx-200 32mb
		on:q3map2 v2.3.32

		And a big thank you to everyone on the marko forums, who helped me,
		and fraco, who made the pipe clamps, and Marko who let me edit 
		and use his waterfall effect (as seen in uber-desert).
		Both fraco and Marko BETA tested the map also.
		Also thanks to JIM_BOB7813 who did the hinting on the map and also helped BETA test it.
		
			
		Credit to: 
		
		Raven Team for SOF2:Double Helix Game
		Id Software for The Q3Ta engine
		Gtk Radiant Team
		ydnar for q3map2, and the cel.shader
		Marko
		fraco 
	+++++++++++++++++++++++++++++++++++++++++++++++

		* Copyright / Permissions *

		All original and composed textures in this level remain property of
		the sources respective owners.

		You may NOT use this level as a base to build additional levels.

		You may distribute this PK3 in any electronic format (BBS, Internet,
		CD, etc) as long as you credit the author. Include all files intact in
		the original archive.

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YHCIR


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Registered 20th February 2003

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