Lutra Forwarding

This is a nicely made map, some buildings to run about in and a grassed area out front, a few good sniping places for all you snipers out th...

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File Description

This is a nicely made map, some buildings to run about in and a grassed area out front, a few good sniping places for all you snipers out there, this map supports INF, DM, TDM and will host up to 24 players.

A nice map overall, a good addition for your collection ;)

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Readme
============================================================
Title: Lutra Forwarding
Date: 01.02.2003
Version : final
Filename:mp_lutra.bsp
Author: devilson 
Email: devilson@firemail.de

Description:

============================================================
* Play Information *

Game: Soldier of Fortune 2
Type: Multiplayer
Supported Modes: INF, DM, TDM
Requires: SoF2 Full Version 1.00 or higher
Players: 24

============================================================
* Construction *

Base: cs_assault
Editor: radiant
Buildtime: ???
Known Bugs: no ! *g*

Features: 
New Textures?: No, but a few beam shaders are "stolen" at Quake 3 Arena
New Sounds?: No
Custom Soundtrack?: No

Compile Machine: sabers 1GHz AMD Notebook, 512 mb of RAM
Compile Time: too long

============================================================
* Installation *                

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game in Infiltration Mode.
Select "Lutra Forwarding" from the multiplayer server list.
*or pull down the console (~) and type : map mp_lutra

============================================================
* Credits *

Visit the www.solarsquad.de Messagebord for Questions and Bug report !
ID software for Quake 3 Arena
Raven for Soldier of Fortune

============================================================
* Permissions*

All original and composed textures or assets in this level remain property
of the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format
(BBS, Internet, CD, etc) as long as you contact me first, and include all
files, including this readme, intact in the original archive.

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devilson


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Registered 6th February 2003

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