Based on doom 3 this map is pretty dark. But has some fancy lighting and noises. This map is not for noobs as camping is a must in it to get flag and sneak past your apponents
This is a medium suzed map supporting DM, CTF, INF, ELIM, TDM, DEM game types, players 20 max for 10v10 but it will host 40 max. Go give this a download its well worth putting on those custom servers :thumbsup:
=================================================== Title : mars city Date : Version : 1.00 Filename : mars_city.bsp Author : wee_menphis/kit89 (same person) Email : firstname.lastname@example.org Description :Based on doom 3 this map is pretty dark. But has some fancy lighting and noises. This map is not for noobs as camping is a must in it to get flag and sneak past your apponents =================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM, CTF, INF, ELIM, TDM, DEM Requires : SoF2 Full Version 1.00 or higher Players : 10 vs 10 of recommended players but can hold a 20 vs 20 =================================================== * Construction * Base : Original creation/ based on Doom 3 Editor : -=kit89=- Buildtime : 1 week Known Bugs : a small error in 1 of the room but not very noticable Features : New Textures? : Yes New Sounds? : Yes Custom Soundtrack? : Yes Compile Machine : 1.7ghz anthlon 2100 xp, operating system SuSe Linux! 256mb ram Compile Time : 35 minutes =================================================== * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select mars city from the multiplayer server list. *or pull down the console (~) and type : map mars_city =================================================== * Credits * PlanetSoldierofFortune.com - Your source for SoF\SoF2 news, information, and content. Id for all textures used in this map where made by them. And the sound =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
There are no comments yet. Be the first!