Metallophobia

its title translates to fear of metal its a symetrical ctf level with three bridges over a spike pit and other suprises Th...

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its title translates to fear of metal its a symetrical ctf level with three bridges over a spike pit and other suprises

This is a medium sized map made up like the author said with a metal theme, the map supports CTF and ELIM game types and will host 10-20 players anymore and it may gets a bit crowded i would think.

I had a quick run around this map and the suprises did not present themselfs so you will need to find them out, a good map for all to have some fun with, go give it a try :cya:

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Readme
============================================================
Title                   : <Metallophobia>
Date                    :  6/2/03
Version	                : 1.0
Filename                : Metallophobia.bsp
Author                  : PyromaniacLVI
Email                   : PyromaniacLVI@optonline.net

Description             : its title translates to fear of metal its a symetrical ctf level with three bridges over a spike pit and other suprises

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* Play Information *

Game                    : Soldier of Fortune 2
Type                    : Multiplayer
Supported Modes		: CTF, ELIM,  
requires                : SoF2 Full Version 1.02 or higher
Players                 : 10-20 anymore and it may get hectic 

============================================================
* Construction *

Base                    : Original creation ( some inspiration from <THT> Spike's map Bridge of Argonath)
Editor                  : Sof2SDK and GTKradiant
Buildtime               :  about 3 weeks on and off (i got bored with it for a while and worked on others)
Known Bugs              : i dont kno of any at this time (email me if you find any)

Features                : 
New Textures?		: no
New Sounds?		: No
Custom Soundtrack?	: No

Compile Machine         :  AthlonXP 1.8 Ghz with 512 DDRSDRAM a 128 mb ti4600 Geforce 4, 60 GB HD and a 450 watt power supply
Compile Time            :  bout an hour

Secrets:                                            1 (so far)

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* Installation *                

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select <Map Name> from the multiplayer server list.
*or pull down the console (~) and type : map <mapname>

============================================================
* Credits *

thank you everyone on Pharo FS' and Marko's forums without you guys id know alot less about mapping and textures and shaders
marko for the prefabs
my clan ={LAW}= that tested it with me
marko and http://www.gdconnect.com/ for the tutorials on mapping
http://www.gdconnect.com
david berry for the desk prefab
anyone else that game me inspiration for this map (you know who you are ;))

============================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

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PyromaniacLVI


50 XP


Registered 4th March 2003

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