This is a medium sized city scape map including and underground tube station, the play area is massive with plenty of buildings and ally ways for you to hide and explore in, good news for the snipers out there too with plenty of vantage points for you to hide and snipe your next victim. The map supports dm tdm ctf elim inf dem ctf3 selim3 tdm3 dmc tduel dinf3 game types and will host 2 - 32 players, the more the better. The map requires SoF2 Full Version 1.00 or higher, and GT3 mod for other gametypes. So go get it now and see what you think, will do well on custom servers so add it to your mapcycles now :thumbsup:
=================================================== Title : Metropolis Meltdown Date : 18th January 2004 Version : 1 Filename : mp_metro.bsp Author : Fix Email : email@example.com Description : This is a medium sized city map. =================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : dm tdm ctf elim inf dem ctf3 selim3 tdm3 dmc tduel dinf3 Requires : SoF2 Full Version 1.00 or higher, and GT3 mod for other gametypes Players : 2 - 32 =================================================== * Construction * Base : Original creation Editor : GtkRadiant-1.4.0 Buildtime : 3 weeks Known Bugs : none New Textures? : Yes New Sounds? : No Custom Soundtrack? : No Compile Machine : AMD XP2200+ , 512mb ram Compile Time : 21 mins =================================================== * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select 'Metropolis Meltdown' from the multiplayer server list. *or pull down the console (~) and type : map mp_metro ================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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