MP Eerie

Joey Cooper is back, but this time in a positive way. Why? Well, because he made this great map. The layout is very nice and is perfect for...

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Joey Cooper is back, but this time in a positive way. Why? Well, because he made this great map. The layout is very nice and is perfect for team games. If you want to play organized with your team, then this is the map you dreamed of. I think CTF will be very good.

The map is set both indoors and outdoors. Indoors you'll have many places to hide, outside not. There are a few open fields which makes you very easy to shoot. But if you want to take that risk, I won't stop you ;) It is set at night, but it's still possible to see your enemies without a thermal goggles or night vision goggles. There is also fog in the map.

There are a few buildings which are accesable. You can use it as a cover but some buildings have different purposes. In the middle of the map you'll have a bridge which will lead you to the other side of the map. One minor problem: if you fall down, you'll still be alive if the fall damage is disabled. So you'll need to blow yourself up or go to spectator mode and rejoin. Except this, the map is ok.

Supported Gametypes: DM, TDM, ELIM, CTF Maximum Players: 30 Pickups Supported: No

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--------------------------][Eerie][--------------------------
Ingame Name: mp_eerie
Author: Joe "MaDCaTz" Cooper    --- msn/email joe@joeyjoe.co.uk
Players: 8-12 (supports around 30)
Gametypes: DM, TDM, CTF, ELIM
compile time: too long! :| 8 hours ish

-Description-
This is my Latest map and probally last for SOF2. Ive decided not to rush this map and to take my time on it, making each bit more realistic.
It uses most of the col textures to give it an open feel. its set at night, with thick fog covering it. Theres 2 bases on each side of the canion. The only way to cross is to go across the main brige, or sneak over though the tunnels undergound that lead to buildings on the other side.

-Install-
Place the .pk3 file in the SOF2>BASE>MP folder, and start the game.

-Thanks to-
Thanks to everyone at modsonline.com for their tutorials and forum help!
Thanks to Andre "Delta" (for unblocking me so i can ask more pointless questions)
Thanks to all the shinobi clan (for putting up with me)
Thanks to Mr.Blonde (for hes help ... for doing.. what ever it is he done.)
Thanks to http://swat-clan.com/marko/mapping/ (for the infomation on detailing the brushes
Thanks to ... raven games? for.. making such a good game... would be an even better thanks if sof3 got into making!

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Joe Cooper


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Registered 28th August 2002

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