mp_poolside.zip —
OMG, this map is awesome.
The map is based on a swimming pool/sauna complex, there are some very nice custom textures used in this map, the pool side area is very realistic, a place you would want to visit in real life:p
The map supports dm, tdm, ctf, inf, dem, elim game types and will host 64 players for DM and 38 for all other supported modes. To enable you to play this map you will need to alter your com_hunkmegs, read the readme for full instructions.
On testing the map I did find a couple of errors :( some light textures were missing and some overlapping brushs were found. Never the less this will in no way spoil the map and game play. You have got to go and test this out :) Leave your feed back for the author.
:thumbsup:
=================================================== !caution! - !caution! - !caution! - !caution! - !caution! - !caution! - !caution! - !caution! - To be able to play this map you have to edit the following cvar: > seta com_hunkMegs " xx " < ... set the value to at least "128" ! This will allow your engine using more memory. This cvar you'll find in your sof2mp.cfg (in mp-folder, and in all mod-folders i.e./rocmod). !caution! - !caution! - !caution! - !caution! - !caution! - !caution! - !caution! - !caution! - =================================================== Title : "mp_poolside" Date : Juni 2006 Filename : mp_poolside.pk3 Author : joffka Email : joffka AT shooter-szene DOT de =================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : dm, tdm, ctf, inf, dem, elim Requires : SoF2 Gold Edition Players : dm 64, other gametypes 38 =================================================== * Construction * Editor : GTKRadiant 1.4.0 Buildtime : wer zählt schon stunden ... ;o) Known Bugs : keine Compile Time : ca. 10 h =================================================== * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. =================================================== * Credits * - DGX for player-skins =================================================== * VERY SPECIAL THANKS * - shooter-szene.de - alle fleißigen beta-tester =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. =================================================== WICHTIG ! - WICHTIG ! - WICHTIG ! - WICHTIG ! - WICHTIG ! - WICHTIG ! - Um diese map spielen zu können, mußt Du den Eintrag: > seta com_hunkMegs " xx " < ... auf mindestens "128" einstellen. Dadurch wird dem Spiel mehr Speicher zur Verfügung gestellt. Den Wert findest Du in der sof2mp.cfg (im mp-ordner, und auch in den mod-ordnern wie z.b. /rocmod). WICHTIG ! - WICHTIG ! - WICHTIG ! - WICHTIG ! - WICHTIG ! - WICHTIG ! - =================================================== Title : "mp_poolside" Date : Juni 2006 Filename : mp_poolside.pk3 Author : joffka Email : [email protected] =================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : dm, tdm, ctf, inf, dem, elim Requires : SoF2 Gold Edition Players : dm 64, other gametypes 38 =================================================== * Construction * Editor : GTKRadiant 1.4.0 Buildtime : wer zählt schon stunden ... ;o) Known Bugs : keine Compile Time : ca. 10 stunden =================================================== * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. =================================================== * Credits * - DGX für die player-skins =================================================== * VERY SPECIAL THANKS * - shooter-szene.de - alle fleißigen beta-tester =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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