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mp shop 2008

mp_shop2008.zip

Description

A new map from dday. I have to say his mapping skills are showing improvement with each new map. This one is a shop based map over a few levels. It has a nice atmosphere to it and is quite well made. This should do well on servers as the layout is pretty good and certainly worth a look.

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README

===================================================
Title                   : mp_shop2008
Date                    : February 9th, 2008
Version			: 1.0
Filename                : mp_shop2008.bsp
Authors                 : D-day
Email                   : [email protected]
Site                    : d-day-maps.tk sof2clan.gameservers24.com
Description             : The 2008 Assault on Shop :)
===================================================
* Play Information *

Game                    : Soldier of Fortune 2
Type                    : Multiplayer
Supported Modes		: DM, TDM, INF, CTF, ELIM
Requires                : SoF2 demo/gold
Players                 : 48 

===================================================
* Construction *

Base                    : none, mp_shop2 architecture is used at times.
Editor                  : GTK Radiant 1.4
Buildtime               : 3 Days!
Known Bugs              : light goes through some walls.
Features                : 
New Textures?		: Yes.
New Sounds?		: No.
Custom Soundtrack?	: Yes.

Compile Machine         : AMD Athlon 1800+, 512MB DDR RAM
Compile Time            : 4-5 minutes

===================================================
* Installation *                

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select "Shop Under Assault 2008" from the multiplayer server list.
*or pull down the console (~) and type: map mp_shop2008



===================================================
* Credits *

Cheers to the Rutland High School Symphonic Band for the soundtrack (Abrams Pursuit by David Holsinger)

===================================================
* Permissions *

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact D-day first, and include all files, including this readme, intact in the original archive.

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