nycdm3

This is a conversion of nycdm3 pawnshop map off of sof1 and the textures. "I change nothing in the map and the textures to". I just...

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This is a conversion of nycdm3 pawnshop map off of sof1 and the textures. "I change nothing in the map and the textures to". I just added the weapons and I added some details overlays to the textures to make them look alittle better thats all the shader stuff. I use q3map2 -scale to resize the map to fit sof2. This map is only Support's dm,tdm... thats about it! enjoy it!

I loved this map when playing soF1, i think you will like this conversion to SoF2 ;) The map only supports DM game types just like the original, so a fast frag fest is the name of the game here, all the features that appeared in the soF1 map are here for you to enjoy. No mention of player amounts in the read-me but at a guess i would say no more than 20? Go grab it now and give it a test :thumbsup:

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Readme
================================================================
Title                   : nycdm3
BSP Name                : nycdm3.bsp
Author                  : mike "TboneTheKiller".
Email Address           : t-b-t-k@cox.net
Home Page               : Don't got one.
Game                    : Soldier of Fortune II 
gametypes               : dm,tdm

================================================================
TO IN INSTALL THIS MAP  USE WINZIP OR WINRAR 3.30 TO EXTRACT IT 
THEN PUT THE PK3 IN YOUR Soldier of Fortune II - Double Helix\base FOLDER   
THEN LOAD SOF2 UP LOOK FOR {nycdm3}  It's in dm,tdm............. 
                          
================================================================

* MAP Information *

New Textures     : yes

New sounds       : no

New effects      : no

* Construction *
Buildtime    : 3 hours
Editor used  :  GtkRadiant-1.4.0 
Compile Machine  : p4 3.00GHz 1gb Ram,
Compile Time     : 1 minutes and 58 seconds


 ====================================================
This is a conversion of nycdm3 pawnshop map off of sof1 and the textures. "I change nothing in the map and the textures to". 
I just added the weapons and I added some details overlays to the 
textures to make them look alittle better thats all the shader stuff. 
I use q3map2 -scale to resize the map to fit sof2.
this map is only  Support's dm,tdm... 

thats about it! enjoy it!


=====================================================


* Copyright / Permissions *

All original and composed textures in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive.


============================================================
* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.
============================================================

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tbonethekiller


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Registered 25th May 2002

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