Here we have a great fast paced deathmatch map! Set up high above the mountains in this cage type map with its long and thin corridors it's a blast so download it now :rock:
============================================================ Title : Biotechnoid Platform Beta V1 Date : September 20 2003 BSP Filename : mp_platform_v1.bsp Author : -=EFP=-ooFunk Email : email@example.com Description : Multiplayer SoF2 mp Madness.. Stuck way up above the mountains, it’s a fight to the death!!! There is nowhere to hide! Either driven to Madness through isolation or a crazy concoction of Bio-mutated future drugs, will you survive longer than the employee's of Biotechnoid industries?? Watch your back... More so watch your step! ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Version : Beta V1 Supported Modes : DM (anymore by request) Requires : SoF2 Full Version 1.03gold or higher Players : The map can support 16 players. ============================================================ * Construction * Base : Original creation Editor : GTKRadiant/Q3map2 Buildtime : A while spread out over many months..... Known Bugs : Only known bug is 2no windows refuse to break!! Will be address for next release. Please report any other bugs found to the above email for inclusion in final release. Features : All new layout.... All new concept.... Just have a good look around!! New Textures? : Yes New Sounds? : Yes Custom Soundtrack? : No Compile Machine : XP2400 Compile Time : About an hour.. ============================================================ * Installation * The mp_platform-betav1.pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * - Start a SoF2 Multiplayer Game. - The map should appear in the map list when you choose any of the supported gametypes - Select "Biotechnoid Platform" from the map list - Select whatever settings you wish and click start server * Uninstallation * Just delete the mp_platform-betav1.pk3 from the user's SoF2 /base/ directory. ============================================================ * Credits * Thanks goes out KidGreen, Sam Tropez, Wookie, Master Millins, all at -=EFP=- for support and playtest (esp Adreno, Penfold and Hunter), Everybody at Markos mapping Forum (http://markoweb.free.fr/phpBB2/) for putting up with the questions! And to all others I know.... ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. ============================================================ * Warning - Must Read and Understand Before Use* The author of this file accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this file. It is deemed that users who run this file, automatically are considered as having read and understood this liability clause before using the said file. ===========================================================
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