Here we have a great map created by James. Its a map of where he and his friends work and what a map it is, it has many features and lots of open and close combat areas around various parts of the map. A map that will also hold 22 + people but is great fun for 5v5. I think the screenshots say alot about this file cause they rock, great map that everyone should have. Grab it now and see what you think :rock:
<BMF> REAL DAMAGE PRESENTS RSHOP - OUR SHOP Map name: rshop File name: rshop.pk3 Version: Final Release Date: Nov 25, 2003 Actual Name: Our Shop Authors: James Dufour / Jason Konrad Email: email@example.com Description: An sof2 map of an actual place...the place we work at. Made for our enjoyment and for our buddies at work, all sof2 players. ============================================================ Build Time: 1 month Editor: SdkRadiant Compile Time: Hours and hours Features: Sliding doors, underground passage... Secrets: 1)A certain metal object actually shatters like glass... 2)There are 2 ways to get up on the wire...not just one... New textures: Some pictures of machines at work, bricks, etc...some faces ;-) ============================================================ GAMETYPE INFORMATION: Rshop supports CTF, INF, DM, and TDM The briefcase is located in "THE CRIB" window (basically center of map). The drop-off for the briefcase is in the middle of the 5 trucks, by the small building. Flags are nearly opposite in the map. Blue flag is in the front office, red flag is in the back parking lot. This map will hold 22 players easily...proven at <BMF> REAL DAMAGE... ============================================================ Installation: INSTALL THIS FILE DIRECTLY IN BASE DIRECTORY!! UNZIP IT IN SOF2 BASE DIRECTORY (example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base) Check when you're done...go into your "BASE" folder, and see if rshop.pk3 is in there... Credits All the guys at rshop, in no particular order... Jason Konrad (Kamikaze Konrad) THANKS FOR ALL THE HELP...WOULD HAVE TAKEN A YEAR WITHOUT YA... Scott Harcus (Scooter) Roger Cartier (Target) THANKS FOR THE FLOOR PLANS...big help to get started... Jeff Leblanc (Dick Trickle) Vito Casella (Toxic) THANKS FOR HELP TESTING THE MAP Ryan Thibert (Rug) THANKS FOR HELP, BRO...YOU LIKED IT MORE THAN ANYONE I THINK Jeff Thibert <---photo in crib (break it, lol) Rory Vernon <---Borrowed his toolbox, didn't actually use it though - peace RV Mike Slaght (Sgt.Slipoff) Rug's Dad --- THANKS FOR ALL THE PICTURES Gary Lessard --- THANKS FOR THE PICTURES Craig Tanner (Iceman) and THANKS FOR THE PICTURES Alan Darmon --- The Boss, who said the project was ok, even though it had begun...lol AND SPECIAL THANKS TO MODSONLINE.COM...EVERYTHING I NEEDED FROM THEM I GOT... GYNEC, FOYLEMAN, SHOOT, AND MANY OTHERS...VERY HELPFUL... * Id Software for The Q3Ta engine Raven Team for SOF2:Double Helix Game and the original qvm files Gtk Radiant Team *Special Thanks* www.sof2files.com For the great work they do for the community ReadMe template created by Black_Ice@sof2files.com =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. =================================================== * Warning - Must Read and Understand Before Use* The author of this file accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this file. It is deemed that users who run this file, automatically are considered as having read and understood this liability clause before using the said file. ===================================================
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