radar_station.zip —
Here's another great map by Sir Paul. If I compare his first map with this one, I really think he made some great improvements. Not that his first map was bad though! We now had different themes, first we had his neighbourhood, then we had the Firetruck Station, the hospital and now we have this one.
The map is set in an Antartic Radar Station. I really like the snow, since not many maps have snow in it, which is a shame. The buildings look very nice either. Some buildings are a bit boring from the inside though. But hey, it's a radar station, not a golf club house or something. I didn't see texture problems or anything which makes the map nice to play on.
Paul has made good use of the trigger functions. There are alot of them throughout the map. You have by example two choopers in the map, both in the air and you can hear them too. Or press a button and a door will open ;) The best trigger in the map is the explosive one. Press the button and you'll see a big explosion in a bunker nearby.
The best map Paul made so far, it's worth to try AND to play on your server. Enjoy.
In this map you find yourself at an Antartic Radar Station.The blue team has to gain access into the base to capture the flag, retrieve the brifcase and blow up the radar.You will need to watch out for the snipers in the bunker above the control tower, one easy way to eliminate them is trigger the bomb in the outside dugout, press the red button and whoever is in the bunker are toast.The game supports dm, tdm, elim, infi, ctf and dem gametypes. Hope you like it.
Supported Gametypes: DM, TDM, ELIM, CTF, INF, DEM Maximum Players: 20 Pickups Supported: No
=================================================== Title : Radar Station Description : In this map you find yourself at an Antartic Radar Station.The blue team has to gain access into the base to capture the flag, retrieve the brifcase and blow up the radar.You will need to watch out for the snipers in the bunker above the control tower, one easy way to eliminate them is trigger the bomb in the outside dugout, press the red button and whoever is in the bunker are toast.The game supports dm, tdm, elim, infi, ctf and dem gametypes. Hope you like it. Release Date : 21/01/2006 Version : Final Filename : radar_station.bsp Author : Sir Paul Email : sir_paul at filefront dot com =================================================== * Construction * Buildtime : About 3 weeks Compile Time : around 5 mins Base : Ideas and layout ideas from standard raven maps Editor : GTK 1.4.0 Map Known Bugs : Not noticed any, let me know if there are? Gametype Known Bugs : None New Textures? : No New Sounds? : No Custom Soundtrack? : No Compile Machine : Amd Athlon =================================================== * Play Information * Game : Soldier of Fortune MP Gold Type : Multiplayer Supported Modes : dm, tdm, elim, ctf, infi, dem Requires : sof2 gold Players : 20 max team games 10 each side =================================================== * Installation * INSTALL THIS FILE DIRECTLY IN BASE DIRECTORY!! UNZIP IT IN SOF2 BASE DIRECTORY (example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base) ---------------------------------------------------- *PLAYERS* Select works from the multiplayer server list. =================================================== * Credits * Id Software for The Q3Ta engine Raven Team for SOF2:Double Helix Game and the original qvm files Gtk Radiant Team *Special Thanks* Lethal Bannana for his game type prefabs ReadMe template created by [email protected] =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. =================================================== * Warning - Must Read and Understand Before Use* The author of this file accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this file. It is deemed that users who run this file, automatically are considered as having read and understood this liability clause before using the said file. ===================================================
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