This map sent in by Cristiano Paganini is a map reconstruction of the Tactical Ops MOD for Unreal Tournament, and a nice map it is too. The map supports TDM, DM, CTF, INF, DEM game types and will host 5-20 players more than 20 will overcrowd the map. The map has a bridge section dividing two buildings, there are rooms for you to explore, a nice all round map go give it a try:)
============================================================ Title : Rapid Waters Date : 12/06/03 Filename : rapid.bsp Author : Cristiano Paganini Email : firstname.lastname@example.org Homepage : http://www.allgamers.org Description : map reconstruction of Tactical Ops MOD for Unreal Tournament ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : TDM, DM, CTF, INF, DEM Requires : SoF2 Full Version 1.00 or higher Players : #5-20 recommended players ============================================================ * Construction * Base : Original creation Editor : GTKRadiant New Textures? : Yes New Sounds? : \No Compile Machine : AMD Athlon XP 2.1 ghz, 1 ghz DDR 333 mhz Ram,ATI Radeon 9700 pro ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select <> from the multiplayer server list. *or pull down the console (~) and type : map <mapname> ============================================================ * Credits * visit http://www.allgamers.org for SoF2 files and other games ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You may NOT use the custom textures in this PK3 file without express written permission by Patrick Blank. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. You may NOT copy, reproduce or reuse any of the custom textures, sounds, or music without the written permission of Cristiano Paganini.
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