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Ras_Precinct13

Another map by Raslin, based off a film "Assault on Precinct13" High quality, set at winter with fog and snow. This is designed with a...

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File Description

Another map by Raslin, based off a film "Assault on Precinct13" High quality, set at winter with fog and snow.

This is designed with a good mix of sniping and assaulting alike and is laid out for strategic gameplay. Designed mainly for Infiltration where the defending team starts in the precinct building, while the assaulting team starts from the outside at 2 different starting points either side of the building.

This map supports various stock games types as well as various Goldrush Gametypes.

"dm tdm ctb tctb lastman vip ctf cctf occtf gold inf infinite elim stq tstq"

Some low end pcs may struggle with the high detail.

Note: The fog in the level is thicker than the pictures, the pictures have been cleared up for you.

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Readme
======================
*README*
======================

File name: Ras_Precinct13

File realease date: 24 Nov 2007

File version: Final

Author: <<UK>>Raslin

Email: Raslin_David@hotmail.com

Website: www.uksnipers.co.uk

======================
*FILE INFORMATION*
======================

Supported gametypes: dm tdm ctb tctb lastman vip ctf cctf occtf gold inf infinite elim stq tstq

Max / Min players: 30

Custom textures?: no

Custom sounds?: no 

Custom Music?: no

Secrets: None, but you can break enter through the ceiling if you get on the roof.

Construction time: Year, after a problem with effects not working i had to spend time fixing it.

Editors used: GTK Radiant 1.4.0

Compile time: Quickly.

Bugs: None. Although the floor at long distances looks like its cut off because of the fog.

File description: 


Another map by myself, based off a film "Assault on Precinct13" High quality, set at winter with fog and snow.


This is designed with a good mix of sniping and assaulting alike and is laid out for strategic gameplay. Designed mainly for Infiltration where the defending team starts in the precinct building, while the assaulting team starts from the outside at 2 different starting points either side of the building.

This map supports various stock games types as well as various Goldrush Gametypes.

"dm tdm ctb tctb lastman vip ctf cctf occtf gold inf infinite elim stq tstq"

Some low end pcs may struggle with the high detail.

======================
*CREDITS*
======================


Thanks to the <<uk>> snipers clan and Goody for helping me test out my map.
Thanks to everyone who downloads and enjoys my maps.
Thanks to AcE who may not map anymore, but without him i would of never started, tribute to you my friend! *bows*




======================
*WARNING*
======================

You may NOT distribute this pk3 for profit.
You may NOT make any changes to this file without strict permission from the author.

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(I.C.E) Raslin


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Registered 18th June 2005

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