Raven's Barn-Modified by StonedAvenger

This map is an updated version of ravens barn by StonedAvenger, the main changes from the original map are that it now supports all SOF2 gam...

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This map is an updated version of ravens barn by StonedAvenger, the main changes from the original map are that it now supports all SOF2 gametypes and several other cosmetic changes to the map to enhance the gameplay.

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Raven's Barn - Modified
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Shortname:		"sa_barn"
LongName:		"Raven's Barn-Modified by StonedAvenger"
Gametypes Supported:	"DM TDM ELIM INF CTF DEM" (ALL Stock Gametypes)
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Credits:
Mapping by |LtMk|StonedAvenger
Music by |LtMk|DirtNap

Special thanks to:
-|LtMk|Snowman, for letting me use his clan server to field test my maps all the time.

-All LtMk Members and the regulars visitors to our server who helped test and 
	contributed suggestions.  

-Ydnar for his excellent compiler and all his advice.

-Raven Software, for supporting and allowing modification of their work.
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Installation:<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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Extract sa_barn.pk3 to your Soldier of Fortune II - Double Helix \BASE folder.
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Comments:<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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The barn always seemed a little unfinished to me.  It's a fun small map, but because
it only supports elimination...it can get boring fast.  It needed support for the
additional gametypes, just as a few others do.  And to accommodate the new gametypes,
it needed to have an outside.

I've preserved the original layout of boxes and hay bails as Raven made them.  It was
not my intention to change the barn, but to slightly expand and improve upon it.  This
map is exploit free, or it was my intention to make it so.  There are no trap doors,
secrete areas, transports, or anything else that will interfere with fair gaming.  If
you think you've found a bug, please use the feedback link below to report it!

-added support for ALL gametypes.
-added an outside area using a blended, lightmapped terrain with auto-distributed foliage.
-added a _skybox entity to add trees between the map and the sky.
-added "skylights" in the ceiling/roof to add dimension to the inside. 
	(NOTE: You can't shoot through them but you can see through them.)
-added a few new "obstacles" (boxes, hay bails, models) in the "new space" where necessary.
-added a "loft" to each end of the barn with big doors leading outside.
-added "wood planks" in the rafters for players to walk from loft to loft
-added a "treehouse" to each end of the barn (outside) to provide "towers".
-added strategically placed boxes to enable access to a roof the size of a football field.
-added ambient cricket and wind sounds
-added an owl, "who,who-ing" sound
-added some gametype conditional elements, such as a barbed-wire fence for DEM/DM/TDM, 
	an open skylight window for INF, and completely blocked doorways for ELIM 
	(classic mp_barn)...plus more.

Custom Map Elements
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Wav Sounds: Yes
MP3 Music: Yes
Textures: No
Shaders: Yes
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Software Used:<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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GtkRadiant 1.4.0
q3map2 2.5.14
EasyGen 1.42
Adobe Photoshop 7.0
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Hardware Used:<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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Intel 1.5 Mhz P4 (D850 Chipset)
512 MB RAM
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Shameless Pitch:<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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Less Talkin'...More Killin' Website =		http://ltmk.mygamesters.com
	Forums
	Player Statistics
	Punkbusted Cheater List
		
|LtMk| Soldier of Fortune 2 Server =		67.18.64.55 <--Add a Favorite!!
	OSP++.1d serverside
	OSP.3k clientside
	NO WEAPON MODS (Not "Real Damage")
	Custom flags, icons, other graphics, and extended vsay_team commands
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|LtMk|StonedAvenger


50 XP


Registered 7th July 2004

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