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Real(tm)istic

real-tm-istic_v2.zip —

Description

Here is REAL(tm)istic Single Player Mod v2.0 for SoF2, made by Lucky!

The purpose of this addon is to ammend SoF2 single player for more realistic balistics and sounds for several weapons. It also changes the binoculars, nightvision and thermal to be more representative of what they actually look like. For a list of what it does, check the readme below.

To install just place "zREALv2.pk3" into your Soldier of Fortune II/base folder. Have fun with it :cya:

nn_lb2

README

Lucky Bastard's REAL(tm)istic Single Player Addon v2.0

Any questions or comments please send to [email protected]

The purpose of this addon is to ammend SOF2 single player for more realistic balistics and sounds for several weapons. It also changes the binoculars, nightvision and thermal to be more representative of what they actually look like. 

To install just place "zREALv2.pk3" into your Soldier of Fortune II/base folder. 

To uninstall just delete the "zREALv2.pk3"

**Remember, if you have previously installed "zreal.pk3" you will need to remove it from your Soldier of Fortune II/base folder.



Weapon changes include...

Colt M4: 
Changed to M4A1, semi or full auto select fire modes. 
New range recorded firing sounds for 5.56mm and M203. 
Changed rifle damage to include the proper armor peircing capabilites of 5.56mm ball ammo.
Increased 40mm flight speed to more accurately represent real M203 trajetory.

AK74: 
Changed to factory standard semi and full auto select fire modes. New range recorded firing noise.

M60: 
Increased accuracy and increased felt recoil. 
New firing sound. 
Included superior .308 NATO armor peircing capabilites.
This includes emplaced M60 as well, be carefull!

RPD:
Increased damage and armor penetration. Again, be carefull!

MSG90: 
New .308 range recorded sound. 
Included superior .308 NATO armor peircing capabilites.

M1911: 
Slightly better damage.

Mk23: 
Slightly better damage. New Suppressed fire sound.

Micro-UZI: 
Decreased 9mm damage slightly. 
Increased recoil.

OICW:
New firing sounds for rifle and 20mm grenade launcher.
Slightly tweaked accuracy and recoil values to represent the Heckler and Koch design and a fairly heavy field weight.

RPG7:
New range recorded firing sound.

MM1: 
Increased 40mm flight speed to more accurately represent real MM1 trajetory.
New firing sound.

Knife: 
Doubled attack1 (strike) damage. A knife in the hand of a skilled operator can do devastating amounts of damage. 

Remember, these differences are applied to AI as well. The rifles and machineguns will definitely penetrate your body armor.



Weapons and Ammo amounts...

I tweaked ammo and weapon loadout values some. They were a little unreal. You will be able to carry less weapons, but more ammo for each. I also increased the pickup amounts for firearms ammo pickups. 



Use Cover and Enjoy!

Lucky

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