This is the first map from Deadbob and I must say it looks and plays very well indeed, its a medium/large sized map based on the the Resident Evil movie, there are loads and loads of tunnels for you to get lost in, and loads of place to hide making escaping with the breifcase in Infi game play very difficult, the map supports DM TDM INF ELIM game types and will host 8 or more players the more the better i feel, this is a beta version so hopefully we can some some nice additions to this map? Dunno if you all can remember the movie, but to me the walls and floors in this map seem mighty clean to me (no blood).
Very nice map give it a try see what you think, nice 1 Deadbob ;)
============================================================ Title : <Resident Evil The Movie> Date :5-21-03 Version : beta Filename : <re>.bsp Author : Deadbob Email : firstname.lastname@example.org Description : ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM TDM INF ELIM Requires : SoF2 Full Version 1.00 or higher Players : 8 or higher ============================================================ * Construction * Base : Original creation Editor : Deadbob Buildtime : Long Time Known Bugs : Features : New Textures? : No New Sounds? : No Custom Soundtrack? : Yes Compile Machine : Compile Time : **NOTE** THIS IS MY FIRST MAP THAT I HAVE MADE AND PUT ON THE INTERNET**NOTE** ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select Resident Evil The Movie from the multiplayer server list. *or pull down the console (~) and type : map mp_re ============================================================ * Credits * Deadbob Zone-Some good ideas Dark Sith-good ideas also Resident Evil Soundtrack-for the track Seizure of Power *hope they dont come after me* LOL! ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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