Chronic has finally finished his latest map :) It is a remake of the Kam2 map, so you all problably know what this looks like ;) Go check this map out and leave some comments!
=================================================== Title : sbg_kam Description : sbg_kam2 & sbg_kam2_v2. Release Date : 6/21/05 Version : 1.0 & 2.0 Filename : uf_raven_v2 Author : ~>ik<~Chronic,sBg*Bombuski and raven team Email : [email protected] =================================================== my machine that i tested the map on windows: xp pro 5.1,build processor: amd athlon(tm) 2.08 memory: 512mb ram derect x : 9.0c video chip: VIA/S3G unichrome igp (memory 64 mb) =================================================== * Construction * Buildtime : about 3 or 4 weeks Compile Time : about 30-40 minutes each Base : mp_kam2 Editor : GTK Radiant 1.4 Map Known Bugs : none Gametype Known Bugs : zero Secret : none New Textures? : yes New Sounds? : nope Custom Soundtrack? : nope =================================================== Why i made 2 versions ok i thought i should let everyone know why i made 2 versions and well to keep it short ( ^$sbg_kam2_LC has no lower tunnel and ^&sbg_kam2_LO has a lower tunnel ). =================================================== * Play Information * Game : Soldier of Fotune II Type : MP Supported Modes : dm ctf tdm cctf tctb tcah infinite gold ctb cah ktmwtb tktmwtb inf xctf elim Requires : sof2 mp version 1.0 or higher Players : v1 can host 12 dm based gametypes and 24 for team base gametypes : v2 can host 28 for dm based gametypes and 24 for team based gametypes ( if im rite the amount of spawn points dont limit the amount of players that can be in it) ** i could be wrong as i have not tested this ** =================================================== * Installation * INSTALL THIS FILE DIRECTLY IN BASE DIRECTORY!! UNZIP IT IN SOF2 BASE DIRECTORY (example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base) =================================================== *PLAYERS* To play, drop it down from the map list (versoin 1) ( sbg_kam2_LC) (version 2) (sbg_kam2_LO) or open it from your console '~' (version 1) 'MAP ^$sbg_kam2_LC' (version 2) 'MAP ^&sbg_kam2_LO' ================================================================== *GOLDRUSH GAMETYPES* >>These gametypes are from the goldrush mod and were included in this zip for the sof2 1.0 users if you are running sof2 gold you should download the goldrush mod<< ((Can be downloaded here ( http://soldieroffortune2.filefront.com/file/Goldrush_20_Final;35582 ) just copy and paste it into your browser ( i think this is the latest versoin but keep your eyes open for updates) (Installation) put (goldgametypes.pk3) in your mp folder (example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base\mp) The (goldgametypes.pk3) can be found in the (gold_gametypes folder) there is a more info on the gametypes included in the zip (gametype_readme) can be found in the (gold_gametypes folder) if u have any quistens on these gametypes please feel free to e-mail or msn me at [email protected] ================================================================== ========= * Credits * Id Software for The Q3Ta engine Raven Team for SOF2:Double Helix Game and mp_kam2 *Special Thanks* www.sof2files.com For the great work they do for the community raven team for the original mp_kam2 map . A thx to the following peaple for helping with the testing of the map *sBg* Bombuski D|S Gotti LeThaL BaNaNa GKZ Deemon I would like to give a thanks to *sBg* Bombuski for the idea of the map I would also like to thank the following for ideas,comments,sapport from filefront forums Elmo F4F SNAKE HoriZon LeThaL BaNaNa Majic MushrooM MerrickDS -] | MoBBiN | [- [SC] Hawk Sir Paul and a big thanks to GODh for giving me the ok to use the goldrush gametyes to include with this map.. ty ty ty ty ty all credit goes to the goldrush team for those gametypes ( i take no credit for these gametypes) ReadMe template created by [email protected] =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. =================================================== * Warning - Must Read and Understand Before Use* The author of this file accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this file. It is deemed that users who run this file, automatically are considered as having read and understood this liability clause before using the said file. ===================================================
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