Simpsons_Final

This is the final to my mini springfield map. Tho i may make improvements at a later date {maybe}. Unfortunatly due to compiling prob...

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This is the final to my mini springfield map. Tho i may make improvements at a later date {maybe}. Unfortunatly due to compiling problems and errors earlier on i was unable to do inside the buildings and add the powerplant (sorry DarkGstar), so instead i added more secrets etc. Again its DM, and 20man CTF. It has sneaky places and snipe spots, and the moving cars can be put to good use to bring a flag back to base quicker. :) Thanks to Enemy 1 for help with vehicle prefabs, and Dave berry for apache prefab.

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Readme
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Title                   :Mini Springfield FINAL
Description             :This is the final to my mini springfield map. Tho i may make improvements at a later date {maybe}. Unfortunatly due to compiling problems
			 and errors earlier on i was unable to do inside the buildings and add the powerplant (sorry DarkGstar), so instead i added more secrets etc.
			 Again its DM, and 20man CTF. It has sneaky places and snipe spots, and the moving cars can be put to good use to bring a flag back to base quicker. :)
			 Thanks to Enemy 1 for help with vehicle prefabs, and Dave berry for apache prefab.
Version			:FINAL
Filename                :Simpsons_Final.Pk3
Author                  :Sn!per
Email                   :Mull2005@hotmail.co.uk

Other Maps		:Cartmel Drive, Training_Beta
 
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* Construction *

Buildtime               :4 weeks
Compile Time            :1hour
Editor                  :GTK Radiant 1.40
Gametype Known bugs	:none
Secret                  :yes
New Textures?		:Yes
New Sounds?		:no
Custom Soundtrack?	:yes themetune to simpsons
Compile Machine         :Intel celeron D 2.8ghz, 1Gb DDr Ram, Geforce 7600 GS 
 

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* Play Information *
 
Gametype	      :Deathmatch , CTF
Players               :20



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* Installation *                
                                                 
INSTALL THIS FILE DIRECTLY IN BASE DIRECTORY!!
UNZIP IT IN SOF2 BASE DIRECTORY 
(example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base)
----------------------------------------------------------------------------
*PLAYERS*

Select works from the multiplayer server list.

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* Credits *
 
Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

Thanks to Enemy 1 for help with vehicle prefabs, and Dave berry for apache prefab.

*Special Thanks*
www.sof2files.com For the great work they do for the community
ReadMe template created by Black_Ice@sof2files.com

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* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

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* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.
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Sn!per


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Registered 5th December 2006

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