nn_lb1

Soldier of Fortune II: Double Helix v1.02 Linux Dedicated Server

sof2dedlinux1_02.zip —

Description

Here is the 1.02 patch for those who want to run a dedicated server on a Linux box :)

This patch will NOT work for the German version or the low-violence Taiwanese version of SoF II! And it has to be installed over the 1.01 version!!

For more info please read the readme.txt :beer:

nn_lb2

README

THIS PATCH IS AN UPGRADE AND IS ONLY FOR 1.01 VERSIONS OF SOLDIER OF FORTUNE II: 
DOUBLE HELIX? 
----------------------------------------------------------------------------------------------
This patch will NOT work for the German version or the low-violence Taiwanese version of SoF II!

Approximate Patch Size: 20MB

Last updated: 09/17/02

PunkBuster? Anti-Cheat Software by Even Balance, Inc. is now included:
========================================================
We are pleased to include PunkBuster Anti-Cheat Software in this code release. PunkBuster is a mandatory 
installation for the 1.02 version update. You 

Documentation for both Clients and Servers use of PunkBuster can be found in the ?pb? folder of the SoFII 
installation directory. 

Check out Even Balance on the web at http://www.evenbalance.com/.

Installing 1.02 patch on Linux
==============================
To support PunkBuster the Linux binary is no longer compiled statically. What this means is there is now an 
additional shared library that needs to be installed on the Linux system for the sof2ded binary to work. 
Please see the instructions below on how to make it work.

On your linux box:
-Create a directory for the game. example: 
    mkdir /usr/local/games/sof2
-Copy the linux binary (sof2ded) into this directory
-Mark the file as executable. example:
    chmod a+x /usr/local/games/sof2/sof2ded
-Create the 'base' directory. example:
     mkdir /usr/local/games/sof2/base
   Note, YES, it is case sensitive and the program will look for all lower case
-Copy the files from the base directory of the retail CD into the
   base directory you just created. You will need all the .pk3 files (including
   musicandsound.pk3, skins.pk3, etc) if you want to run a "pure" server.
   be sure to include the update101.pk3 and the update102.pk3 file from this patch.
-Create the directory for Punkbuster: 
   mkdir /usr/local/games/sof2/pb
-Copy the .so files from the pb directory of this patch to the pb directory just created
-Copy the libcxa.so.1 shared library file included in this patch to your lib directory. 
   For example, put it in the /usr/lib directory
   cp libcxa.so /usr/lib/libcxa.so.1


Running the dedicated server
============================

-"cd" into the game directory (cd /usr/local/games/sof2)
-Run the binary. An example is:
    ./sof2ded +exec server.cfg

This example assumes you have created a configuration file called server.cfg and placed
it into the "base" directory.

By default, the server will run in "internet" play mode and advertise its presense to 
the master server. If you wish to have a LAN play only server, change your server 
config to set dedicated 1, or change the command line to be:
    ./sof2ded +set dedicated 1 + exec server.cfg

Misc. notes for Linux
====================

-The game will look in the base directory or home directory of the user running the 
  program (~/.sof2/)
-If you set the logfile option to 1, the files will be stored in your user
  home directory in ~/.sof2/base/
-To run on freebsd, you need to have linux executable support setup, and at a minimum be
 running freebsd 4.0. To launch the executable, you would use the command:
    brandelf -t Linux sof2ded

Game types change when calling vote for new map:
===============================================
When a vote is cast for a map wherein the current game type is not supported, the game type for the map 
being voted for will default to Deathmatch. In order to continue playing the previous game type, you must 
call a vote for the next map that supports that game type.

MAP LIST					GAME TYPES SUPPORTED BY MAP
mp_shop 	"The Shop Under Siege" 	DM 	TDM 	ELIM 	INF 	-	-
mp_col1 	"Columbian Jungle"		DM 	TDM 	ELIM 	INF 	CTF	-
mp_finca 	"Finca Housewarming" 		DM 	TDM 	- 	INF	-	-
mp_hk1 	"Hong Kong Hotel" 		DM 	TDM 	ELIM 	INF 	-	-
mp_hos1 	"Hospital Roof" 			DM 	TDM 	- 	- 	-	-
mp_kam1 	"Kamchatka Labs" 		DM 	TDM 	ELIM 	- 	-	-
mp_kam2 	"Jersey Winter Wonderland" 	DM 	TDM 	- 	- 	CTF	-
mp_pra1 	"Prague Streets"		DM 	TDM 	ELIM 	- 	-	-
mp_raven 	"Raven Office" 			DM 	TDM 	ELIM 	INF 	-	-
mp_air1	"Airport Warehouse"		DM 	TDM 	ELIM	INF	CTF	DEM
mp_barn	"Barn	Storm"			-	-	ELIM	-	-	-
mp_hk2		"Hong Kong Streets"		DM	TDM	ELIM	INF	CTF	DEM
mp_kam3	"Kamchatka Factory"		DM	TDM	ELIM	INF	CTF	DEM
mp_col2	"Storming of Columbia"		DM	TDM	ELIM	INF	CTF	DEM
mp_hos2	"Hospital"			DM	TDM	ELIM	INF	-	DEM
mp_pra2	"Prague Street Thrust"		DM	TDM	ELIM	INF	CTF	DEM
mp_kam4	"Kamchatka Thrust"		DM	TDM	ELIM	INF	CTF	DEM


Changes in 1.02:

WEAPONS
=======
-	Added SIG551 assault rifle to primary weapon list
-	Added Silver Talon pistol to the pistol weapon list
-	Fire grenades got minor damage increase for fire on ground
-	M-60 third-person reload animation now properly timed
-	Increased the rate of fire on the M60
-	Slight accuracy adjustment on pistols
-	All pistols are now single fire but can be fired much faster.
-	Should now say "detonated by X's m203" when killed by the m203
-	g_availableWeapons cvar no longer modifiable, now controlled through "disable_*" cvars.
-	Fixed bug that would cause people to join the game with no weapons
-	if crouched when walking over an item it will make no noise when it is picked up
-	Crouching in mid air no longer gives accuracy bonus.  This means that shooting when jumping will be much more inaccurate as initially intended
-	Slight increase to the MP5's accuracy
-	M3A1's accuracy has been increased
-	With friendly fire off you can no longer kill a teammate with a grenade by changing teams immediately after throwing it.

MAPS
====
-	Added new Kamchatka map mp_kam4
-	Added new Colombia map mp_col2
-	Added new hospital map mp_hos2
-	Added new Prague map mp_pra2
-	Raven map updated to fix the roof bug and the window bug on roof
-	RMG infiltration improved to generate better maps more consistently

CONSOLE COMMANDS
================
-	Console command 'hash' removed due to its use in cheating
-	Added client command "ignore".  This allows a client to ignore all chat messages from another client.
-	Added server command "mute".  This allows a server admin to turn off chat messages for a given client. 
-	g_forceFollow can now be set to force first person spectating
-	Added PunkBuster anti-cheat software
-	Removed cvars that were used as exploits in the game
-	cl_avidemo now generates TGA files instead of jpeg files.

GAMEPLAY
========
-	Use button will now toggle between first and third person spectating when following someone
-	Round timer now starts after the round start delay making each round the total of both numbers
-	No longer spawn as a ghost during warm-up if the round has already started
-	Can no longer shoot teammates during warm-up even if friendly fire is set to 1
-	Can now pick up bomb, case, etc immediately after its dropped when someone dies
-	Timelimit will no longer interrupt a round in progress so the last round will always be finished
-	Added g_teamkillNoExcuseTime and g_teamkillNoExcuseMultiplier to control the amount of time in the beginning of the round where there is no excuse for team killing. The multiplier controls the amount of tk% given for damage done during the no excuse time.-	Team kill damage is now doubled if you kill a teammate carrying the flag, briefcase or bomb
-	Should no longer get "server is for low pings only" message when a server has sv_maxping set and is full
-	When the counter hits zero on warm-up it should restart quickly rather than the laggy restart it did in the past
-	Autojoin should always join the team in need now
-	New hud representation of team scores including total and alive player counts 
-	Loading screen informs you if friendly fire is enabled now
-	About box now says whether or not friendly fire is on
-	MOTD from master server should now show up in the connect screen


...And many other minor bug fixes...


UNISTALLING:
===========
If you uninstall the game, you may notice remaining files from patch 1.02 and previous patches in the 
installed directory. These files can be deleted manually after the uninstall is completed. 

=====================
Version 1.02 CREDITS:
=====================

RAVEN: 
PROGRAMMING - Bryan Dube, Rick Johnson

LINUX PORT - James Drews

ACTIVISION - 
PROJECT LEAD
	Thaddeus Sasser

FLOOR LEAD
	Ayal Moreno

TESTERS
	Peter Beal 
        Scott Carrol
        Claude Conkrite
	David Levin
	Matt Nelson
        Charlie Staples
        Ian Weyna
	Evan Wingate
		
CRG LEAD 
	Jason Levine

CRG Testers
	Mark Ishak
	Frankie Kang
	Paul Williams

MAP DESIGN - 
"mp_hos2" Scott McNutt, Raven
"mp_col2" Threewave Software, Inc.
"mp_pra2" Threewave Software, Inc.
"mp_kam4" Threewave Software, Inc.

Threewave Software, Inc - 
Dan 'Scancode' Gold
Michael ' Casey' Goodhead
with
Michael 'SLUDGE' Labbe
Mathieu 'derean' Rouleau
Maciej 'Renalicious' Kowalski

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