Soldier of Fortune 2: Double Helix - Weapon Mod

Soldier of Fortune 2 Weapon Mod is for single player only. The Weapon Mod, is just as the name says; it's based around weapons. Play...

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Soldier of Fortune 2 Weapon Mod is for single player only. The Weapon Mod, is just as the name says; it's based around weapons. Players weapons, enemies weapons, emplaced weapons, you name it. The mod tries to keep a balance between realism and fun. Weapons are more like their original counterparts. Magazine sizes are more correct, damage, penetration and range is determined by the bullet, and so on. The mod also give new sounds, which have more "balls". No more small pops, a machinegun sounds like a machinegun. Not to mention the many new weapons the mod adds to the game. May you have more fun playing this mod than I had making it.

Some of the weapons in the Mod:

-Combat knife -M1911A1 + dual -Silenced M1911A1 + dual -Mk. 23 + dual -Silenced Mk. 23 + laser or flashlight + dual -Desert Eagle (.357) + dual -Usas-12 -M590 -Micro Uzi + dual -Silenced Micro Uzi + dual -M3A1 -MP5A5 + 2x night scope -Silenced MP5A5 + 2x night scope -MP5A3 -M4 + M203 grenade launcher -M4

New features in 4.2: -New muzzle flashes for all weapons -Dual guns are back since they caused more harm than good -Some weapon and hud configuration -Repositioning of emplaced weapons

Go give this a try, its well worth the download and remember:

*** This is for Single Player Only ***

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Readme
Soldier of Fortune 2: Double Helix - Weapon Mod 4.2

Created by:

Juuso "Mr. Big Mister" Rautaharju
http://juuso_rautaharju@hotmail.com
http://labyrinth.sof2files.com

In assosiation with:

Jose "Jeel" Lebon
http://jlebon@noos.fr
http://jose.lebon.free.fr/sof2mod/


Requirements:
Soldier of Fortune 2 v.1.03 patch


What is it?
Soldier of Fortune 2 Weapon Mod is for single player only.
The Weapon Mod, is just as the name says; it's based around weapons.
Players weapons, enemies weapons, emplaced weapons, you name it. The
mod tries to keep a balance between realism and fun. Weapons are more
like their original counterparts. Magazine sizes are more correct,
damage, penetration and range is determined by the bullet, and so on.
The mod also give new sounds, which have more "balls". No more small
pops, a machinegun sounds like a machinegun. Not to mention the many
new weapons the mod adds to the game.
May you have more fun playing this mod than I had making it.

Weapons in the Mod:
-Combat knife
-M1911A1 + dual
-Silenced M1911A1 + dual
-Mk. 23 + dual
-Silenced Mk. 23 + laser or flashlight + dual
-Desert Eagle (.357) + dual
-Usas-12
-M590
-Micro Uzi + dual
-Silenced Micro Uzi + dual
-M3A1
-MP5A5 + 2x night scope
-Silenced MP5A5 + 2x night scope
-MP5A3
-M4 + M203 grenade launcher
-M4
-AK74 + Bayonet
-AK47
-Type 56
-M29 SABR
-SG551-P + 4x scope
-SG551 + 2x night scope
-MSG90A1 + 6x scope
-MM1
-RPG-7V
-M60
-Emplaced M60
-Emplaced RPD
-M67
-M84
-M15
-ANM-14 TH3
-F1
-L2A2
-M-DN-11
-SM OHG 92
-Binoculars
-Night vision goggles
-Thermal vision goggles


New features in 4.2:
-New muzzle flashes for all weapons
-Dual guns are back since they caused more harm than good
-Some weapon and hud configuration
-Repositioning of emplaced weapons
-New shotgun shell model and pick up
-Some cutscene weapon sounds replaced
-Hong Kong prison disk bug fixed
-20mm grenade bug fixed
-Fixed some other bugs too

Known bugs:
-All of the weapons don't have a menu animation. I blame Raven
-New position of weapons disallow the use of zoom-animation
-Type 56's bayonet doesn't work, still working on it

For more information visit http://labyrinth.sof2files.com

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MrBigMr


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Registered 29th September 2002

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