This is a nice multiplayer map, in the theme of a city street. :) There are some good places to hide, and loads of buildings for you to explore, must remember to pop in the corner shop ;)
Give it a try, a good addition for you collection..
br============================================================ Title : South Streets Date : 21/02/2003 Version : 1.0 Filename : mp_south_streets.bsp Author : Enteka | Puffy' | Jag Email : email@example.com Description : A multiplayer map, in the centre of Green park city. Good for clan matches too. :D ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : ELIM, INF Requires : SoF2 Full Version 1.03 or higher Players : 16 of recommended players ============================================================ * Construction * Base : Original creation Editor : GTkradiant Buildtime : 3 weeks Known Bugs : None Features : Fun New Textures? : Yes New Sounds? : Yes Custom Soundtrack? : No Compile Machine : AMD @ 1536 Mhz Compile Time : about 4 hours ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select < South Streets > from the multiplayer server list. *or pull down the console (~) and type : map < mp_south_streets > ============================================================ * Credits * I would like to show gratitude to our families. I would like also to show appreciation to my numerous girl friends. I would like to be grateful to our fans. And last but not least, I would like to express gratitude to my cute cat nala. ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
There are no comments yet. Be the first!