Sub-Terranean Post Apocalyptic After Math

Wow what a title :) This is a small / medium sized map, built underground it houses timber buildings and caves cut into the rocks, it has an...


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Wow what a title :) This is a small / medium sized map, built underground it houses timber buildings and caves cut into the rocks, it has an undergorund part for you to explore also, there are plenty of places for you to hide and wait for your next frag. The map supports Death Match & Team Death Match game types and the author recons about about a minimum of 5 players, you decide but I would say about 12 max would be more than enough ;) A very nice map and well worth a look at, it should well on custom servers. :thumbsup:

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Title                   "Sub-Terranean  Post Apocalyptic  After Math"
Description             "After the Apocalypse,  all humans are forced below ground to survive..."
Release Date            "Tuesday,  October 28th,  2003"
Version			"Ver. 1.0.0"
Filename                "stpaam.pk3"
Author                  "Coffin Feeder"
Email                   ""     

* Construction *

F.Y.I.                  "ok - this is my first real map - so PLEASE e-mail me with what i did wrong and should change.
E-mail                  ""
Buildtime               "Appx. 2 Days total" 
Compile Time            "12 hours (+ or -)"
Editor                  "GTKradiant 1.2.13 update" 
Features                "game is good for the typical 'run & gun' action and for the snipers..!" 
Secrets                 "not really... one small room... oh, lets say 'up high'.. "
New Textures?		"nope" 
New Sounds?		"nope again..." 
Custom Soundtrack?	"strike 3..." 
Compile Machine         "pentium P4, 2.04 Ghz [tyan board], 512 mg ram & NVIDIA GeForce4 TI 4200"  (all courtesy of pricewatch!)


* Play Information *

Supported Modes	      "Death Match & Team Death Match"
Players               "I say minimum of 5... we play at work with 6 people" - let me know how many you get... 


* Installation *                
(example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base)



Select works from the multiplayer server list.


* Credits *
Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

*Special Thanks* For the great work they do for the community
ReadMe template created by

* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.

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Coffin Feeder

50 XP

Registered 8th November 2003

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