The title of this map instantly made me think of the SP level in the original Ghost Recon. And how it felt the first time I played it. So I was a little sceptical that this map would live up to it's name. But to my surprise it surpassed what I hoped it would be. Everything about this map is right. The terrain, the broken shacks the mist everything. But it goes one step further. The outer terrain even has little paths here and there for snipers. You get a feel of a RMG map but in fact this has been well thought out.
The map supports all gametypes including Goldrush and Roc.
You need to set your "com_hunkmegs" to at least 128 (you should do that anyway) 192 is preferred.
Very nice map.
Map: Swamp This map was designed a couple of years ago by me and BlownAparte for the mod Agent Rez. Since the mod never got released, I think i'll still release this precious map because otherwise it would be such a waste. Make sure you heve enough memory allocated. Although the design is really great; technically and graphically, we still had to use fog and distancecull for better performance. The map should run at high fps and it still makes sniping a great experience, enjoy! You can view my fly-through here: http://www.youtube.com/watch?v=bCnXnnV51hI but the video looks kinda dark and it's still better to experience it yourself ;-) PS: the reason the bsp is ar_swampb.bsp is because in the mod there would've been a storyline with alternate map-versions and there was also a swampp version; swampb has boats and swampp has planes. But i decided just to release the swampb. Installation: Put it in de base folder ofcourse Contact info: Lethy on sof2files.com
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