This map is based on the Shop series. It has lots of places to go and lots of places to defend. MAD Mike hates sloppy maps so he made this "Raven Quality". Map for you all to enjoy
============================================================ Title : The Assault on Shop Date : July 23, 2003 Version : 1.0 Filename : mp_shop69.bsp Author : MAD Mike Email : email@example.com Description : This map is based on the Shop series. It has alot of places to go and alot of places to defend. I hate sloppy maps so I made this "Raven Quality" (probably better). Hope you guys like it, I know I do. :P ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM, TDM, CTF, INF, DEM, ELIM Requires : SoF2 Full Version 1.03 Players : 6-32 Recommended ============================================================ * Construction * Base : Original Creation Editor : GTK Radiant 1.2.13/1.3.9 Buildtime : 19 Days Known Bugs : None so far Features : New Textures? : Yes - a pic of me :P New Sounds? : No Custom Soundtrack? : No Compile Machine : P4 1.6Ghz, 768MB DDR RAM Compile Time : 40 Minutes ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select "The Assault on Shop" from the multiplayer server list. *or pull down the console (~) and type: map mp_shop69 * Uninstallation * Delete the mp_shop69.pk3 file from your SoF2/base/ directory. ============================================================ * Credits * Thanks to Raven for making an awesome game, my clan MRU (www.marinereconunit.com), and clan *Ghost* for helping beta test this map. Thanks guys ============================================================ * Permissions * All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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