A cityscape across a main road junction, with a bank to rob on 1 corner and a hospital opposite with a helicopter waiting for extraction, only problem is the police are on to the raid and lie in wait. For a change blue team start closer to the case but red have a better chance to secure strategic points around the map if blue don't organise well at the start. up to 40 players for Inf elim, and over 20 spawns for deathmatches. sorry no pickups as of yet in this version.
This is quite a good make even though there are a lot of things that could be a lot better. There are some texture errors like like a floor texture is showing as half a ceiling and a few misaligned textures. The map itself is chunky and in some places out of proportion. There is a spot when you walk down some stairs were you bang your head. The road ends could have been done better. But all of the above comes with experience. Now the good points and there are lot of them. The use of buttons to open the doors is very well done as is the explosive entry to the bank. The map itself is well balanced and well thought out.
This is a good map and if the dev had some tuition in the finer points then a ver 2 would be a huge hit.
=================================================== Title : The Bank Date : 9th November 2008 Version : 1.0 Filename : The_Bank.bsp Author : Diversion aka INFiDeL aka ManBearPig Email : craig.constable@blueyonder.co.uk Description : Cityscape map with some shops a bank and a hospital, quite large and plenty of room for snipers. Infiltration is best though as blue team start nearest the case but its in the banks safe, by the time blue have the case reds have had a chance to get positions in the neighbourhood, Can the bankrobbers escape with the stash. This map is a tribute to the GTA series. =================================================== * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM, TDM, INF, Elim Requires : SoF2 Full Version 1.00 or higher Players : 2 - 40 =================================================== * Construction * Base : Original creation Editor : GTK 1.4, compiled in 1.5 Buildtime : a month or so on and off Known Bugs : mail me if you find any Features : Bank has 2 blowable doors, to make Infiltration more exciting New Textures? : Yes New Sounds? : No Custom Soundtrack? : No Compile Machine : AMD 3000 2gb ram Compile Time : 1 hour roughly =================================================== * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select <Map Name> from the multiplayer server list. *or pull down the console (~) and type : map <mapname> =================================================== * Credits * PlanetSoldierofFortune.com - Your source for SoFSoF2 news, information, and content. www.Modsonline.com TAgamingservers.com - For getting me to enjoy INFILTRATION again. All the grand theft auto games for inspiring this map. =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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