The final version of FastbackV8's The Box Company. The original did very well on custom map server and this is version is a lot better. There quite a few small fixes along with some added gametype items. There is also a new underground section just to make it more interesting. Spawn areas have been resized and some known camper areas removed. And the fps has been improved as well :) So give this one ago especially if you liked the last version.
============================================================== --------------------------------- The Box Company - Final version --------------------------------- Shortname: "mp_fabrica" LongName: "The Box Company" Gametypes Supported: "DM TDM DEM ELIM INF CTF CCTF" Number of Players: "24" ============================================================== Credits: Map by Douglas Giovany "FastbackV8" Special thanks to: - All my friends and SOFII players around the world; - Raven Software; - Modsonline.com; - SOF2files.com; ============================================================== New in this version: ============================================================== * Fixed Shader Bug; * Added underground tunnel; * Resized red Spawn sector; * Rise of FPS; * New Gametype elements (doors and gates); * New routes; * Reconstruction of some bad brushes; * Some camper sites removed; * Modification of some Gametype strategic points. ============================================================== Installation: ============================================================== Extract mp_fabrica.pk3 to your Soldier of Fortune II - Double Helix \BASE folder. ============================================================== Comments: ============================================================== This is my 3rd work as mapper, is based on a Brazilian factory, a place that I know and that I used like an example for this work. Was a hard work to do this map, is a little squared like "Favela Rising Brazil", my first work, but has some ideas taken from "Raven Barn's" and other maps from original game. Enjoy... ** If you think you've found a bug, please report to <email@example.com>. Compilation time: 25 minutes Construction time: 60 hours Remake time: 40 hours Errors or Bugs: Not Knowed Secrets: yes (1) ============================================================== Pickups & Backpacks ============================================================== 04 backpaks - 02 in each Team Spawnpoint; 03 backpacs - around the map Pickups Available: (with ammo pickup) Heavy MM1 - 02 M60 - 01 RPG7 - 01 Assault M4 - 02 SIG551 - 03 AK74 - 02 MP5 - 02 MSG90A1 - 02 Shotguns M590 - 03 USAS12 - 01 Submachine Uzi - 01 M3A1 - 01 Grenades 40mm - 02 (M4 & MM1) M15 - 02 with 02un (smoke) ANM14 - 01 with 02un (fire) SMOHG92 - 02 with 02un (frag) M84 - 01 with 02un (light&sound) ============================================================== Custom Map Elements ============================================================== Wav Sounds: no MP3 Music: no Textures: yes Shaders: yes ============================================================== Software Used: ============================================================== GtkRadiant 1.3.13 Adobe Photoshop CS SoundForge 6.0 ============================================================== Hardware Used: ============================================================== Intel 2.66 Ghz P4 - 1.5 GB RAM - GEForce 6600LE FPS at full quality video, with 1024x768 resolution: Min: 095 (old version: 050) Max: 440 (old version: 170) ============================================================== Developer: ============================================================== * Warning * The author of this modification accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this modification. _______________________________________________ Autor: Douglas Giovany - firstname.lastname@example.org (e-mail and MSN-messenger) Country: BRAZIL - SC 07/07/07 ==============================================================
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