The Bridge

Here is another nice looking map from Sir Paul.

This is another map taken from Medal of Honor, named "Crossroads" The map is though sligh...


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File Description

Here is another nice looking map from Sir Paul.

This is another map taken from Medal of Honor, named "Crossroads" The map is though slightly different from the original and has been adapted to SoF2 very well.

The map supports Dm, Tdm, CCTF, CTF, Infi, and Elim. Player supported are 30 for DM and 15 each side for team games. This is a nice open map with plenty of buildings to explore and is good for snipers as well, thats if you can get a clean shot through the fog. ;)

Go give it a try and see what you think. :thumbsup:

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Title                   :The Bridge
Description             :This is a map based on "The Crossroads" from Medal of Honour. The game play takes place in a riverside village.
The map supports dm tdm elim infi ctf and cctf game types and will host 30 players max.
Release Date            :27.12.2006
Filename                :the_bridge
Author                  :Sir Paul
Email                   :sir_paul at filefront dot com     

* Construction *

Buildtime               :2 months 
Compile Time            :15 mins 
Base                    :obj_team4 from mohaa 
Editor                  :GTK 1.4.0 
Map Known Bugs          :None 
Gametype Known Bugs     :None 
New Textures?		: Yes
New Sounds?		:No 
Custom Soundtrack?	:No 
Compile Machine         :AMD Athlon 2.6 ghz 


* Play Information *

Game                  :Soldier of Fortune 
Type                  :p 
Supported Modes	      :dm, tdm, infi, ctf, cctf, elim
Requires              :Sof2 Gold 
Players               :30 max for DM 15 players each side for team games 

* Installation *                
(example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base)

Select works from the multiplayer server list.

* Credits *
Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team

*Special Thanks*
ChrisZ for tweaking the map and sorting out the structure :) For the great work they do for the community
ReadMe template created by [email protected]

* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.

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Sir Paul

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Registered 31st December 2002

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