The Mines of Moria, ACCORDING TO THE BOOK - INSPIRED BY THE MOVIE - The Fellowship of the Ring
============================================================ Title : <The Mines of Moria> Date : Nov.10/02 Version : 1.0 Filename : Moria.bsp Author : [NMC] Obscured Email : suckz Description : The Mines of Moria, ACCORDING TO THE BOOK - INSPIRED BY THE MOVIE - The Fellowship of the Ring ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : DM, CTF, INF, ELIM, DEM, TDM Requires : SoF2 Full Version 1.02 or higher Players : 16-32 of recommended players ============================================================ * Construction * Base : Original creation Editor : GTKRadiant + SDK for Gametype DEM Buildtime : About 2 months off and on. Known Bugs : Nun Features : Check out the textures on the casket and entrance walls in tomb room. New Textures? : Yes New Sounds? : No Custom Soundtrack? : No Compile Machine : AMD K7 ThunderBird 900 mhz, MSI KT4 Ultra, 512 DDR 333, GeForce 2MX Compile Time : 4.3202777777777777777777777777778 Hours ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select <The Mines of Moria> from the multiplayer server list. *or pull down the console (~) and type : map <moria> ============================================================ * Credits * Props go out to Lambchops for help, idea, and motovation to get this puppy finished already. Also to Blunga, and Lambchops for the beta testing and suggestions. PlanetSoldierofFortune.com - Your source for SoF\SoF2 news, information, and content. ============================================================ * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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