This file contains 2 versions of the same map, with fog or without.
Heavenkiller has made this map based on the village where he lives, and a very good job he has done as well.
This large scale map is based around a street complex with buildings and a church, there are plenty of places to explore here and even an underground section. The map supports dm,tdm,elim,inf,ctf,dem game types and will host around 16+ players easily.
You can select which map version you want to play in the usual way so the choice is yours. There are new textures and sounds in this map and some very very nice detail. Perhaps ver 2 will give you access inside the buildings to give the snipers some fun?
This map is well worth the download and adding it to your custom servers will not go a miss either.
Go download it now and give it a go :thumbsup:
=================================================== Title : The Selchow Village with and No Fog Date : March 29. 2005 Filename : de_selchow_fog.bsp, de_selchow_nofog.bsp Author : Heavenkiller Email : firstname.lastname@example.org Description : This is a little Village of my Village. =====================Mapinfos=============================================== new textures: Yes new sounds: Yes new music: No Gametypes: dm,tdm,elim,inf,ctf,dem time to Compile: 3 Hours. kind of compiling: Fullvis =================================================== * Installation * just copy the file de_selchow.pk3 in your sof2/base menu. that's it! to erase the map, only delete the file. to play it on a lan, search for the name: The Selchow Village with Fog or The Selchow Village No Fog * To Play * Start an SoF2 Multiplayer Game. Select from the multiplayer server list. *or pull down the console (~) and type : map mapname ================================================== * Credits * Raven Software for this great Game =================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive.
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