This is the fixed version, a few error's were found in the map all have been fixed now
============================================================ Title : The Siege (Turkish Assault) Date : September 17, 2003 Version : 2.0 Filename : mp_siege2.bsp Authors : Twitch & Duhast Email : firstname.lastname@example.org email@example.com Site : www.fragdom.com Description : MP_Siege is a "fort-style" base location located in an area much like Turkey. Additional Info : The reason for this release was to give the community more gametypes that they can play mp_siege in. Originally we wanted to support more gametypes but we had issues with effects getting "mixed-up" and thanks to Godh that has been resolved and he added many more modes and tweaked for them. Thanks Godh! Mp_Siege now supports 17 gametypes! Changes: Corrected bad dm spawn where player would get stuck inside radar building. Added a ladder to opposite side of "radar" building. Added a few "cosmetic" tweaks. Added a new route to "fire-nade alley". Moved blue ctf flag because was too hard to capture and way too easy to defend before. Moved blue team spawns for above reason. Added a few more clip brushes. Some light models not being lit properly now corrected. ============================================================ * Play Information * Game : Soldier of Fortune 2 Type : Multiplayer Supported Modes : dm tdm elim inf ctf cctf lastman jihad sabo dem ctb tctb cah tcah ktmwtb tktmwtb gold Requires : SoF2 Full Version 1.03 Players : 6-24 Recommended ============================================================ * Construction * Base : Original map Editor : GTK Radiant 1.2.13/1.3.9 Buildtime : About a month or so off and on. Known Bugs : None so far Features : New Textures? : Yes. Some completely original the rest are modifications of Raven's base textures. New Sounds? : No Custom Soundtrack? : No Compile Machine : AMD Athlon 2400+, 512MB DDR RAM Compile Time : 35 Minutes ============================================================ * Installation * The .pk3 file should be extracted to the user's SoF2 /base/ directory. * To Play * Start an SoF2 Multiplayer Game. Select "Siege (Turkish Assault)" from the multiplayer server list. *or pull down the console (~) and type: map mp_siege2 ============================================================ * Credits * Armory models and newspaper by: BeardMonkey Electric Chair by: Tamara "Ophelia" Crossley Custom Textures by: Duhast Tank: Sorry, can't remember where this came from but it is awesome work!(Tweaked by Twitch) Cobweb textures: From Modsonline. (Sorry guys, forgot to add that to the original readme.) Additional Gametype support: Godh (Play GoldRush, awesome mod available at www.soffiles.com) *"In House" Beta Testers* Jugz, MostlySpawning, SmokinBlood, Azrael, Headknocker (all members of the awesome clan Xtreme Hostility) Thanks guys!!! Special Thanks: The following people we owe extra special thanks to and are grateful for their help! :>) Ziggurat for testing and including our map in the upcoming map pack and for helping to locate a few problem areas that needed tweaking. CAL_Marcus and members of CAL League for testing and bug reporting. ReverendTed for critique and bug reporting. Thanks again man! To anyone I forgot forgive me please, I AM (still) getting old hehehehe. ============================================================ * Permissions * All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact Twitch or Duhast first(adding to your game server doesn't count so no need to contact to do that ;>) ), and include all files, including this readme, intact in the original archive.
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