The Siege (Turkish Assault)

This is the fixed version, a few error's were found in the map all have been fixed now

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This is the fixed version, a few error's were found in the map all have been fixed now

Enjoy :thumbsup:

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Download 'mp_siege2.zip' (10.2MB)

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============================================================
Title                   : The Siege (Turkish Assault)
Date                    : September 17, 2003
Version			: 2.0
Filename                : mp_siege2.bsp
Authors                 : Twitch & Duhast
Email                   : twitch@clanxh.com
                          duhast@fragdom.com
Site                    : www.fragdom.com
Description             : MP_Siege is a "fort-style" base location located in an area much like Turkey.


Additional Info         :  The reason for this release was to give the community more gametypes that they
                           can play mp_siege in. Originally we wanted to support more gametypes but we had issues
                           with effects getting "mixed-up" and thanks to Godh that has been resolved and he added
                           many more modes and tweaked for them. Thanks Godh!
                           Mp_Siege now supports 17 gametypes!
                           
                           Changes:
                                    Corrected bad dm spawn where player would get stuck inside radar building.
                                    Added a ladder to opposite side of "radar" building.
                                    Added a few "cosmetic" tweaks.
                                    Added a new route to "fire-nade alley".
                                    Moved blue ctf flag because was too hard to capture and way too easy to defend before.
                                    Moved blue team spawns for above reason.
                                    Added a few more clip brushes.
                                    Some light models not being lit properly now corrected.
                                                                        
                                    

============================================================
* Play Information *

Game                    : Soldier of Fortune 2
Type                    : Multiplayer
Supported Modes		: dm tdm elim inf ctf cctf lastman jihad sabo dem ctb tctb cah tcah ktmwtb tktmwtb gold
Requires                : SoF2 Full Version 1.03
Players                 : 6-24 Recommended

============================================================
* Construction *

Base                    : Original map 
Editor                  : GTK Radiant 1.2.13/1.3.9
Buildtime               : About a month or so off and on.
Known Bugs              : None so far

Features                : 
New Textures?		: Yes. Some completely original the rest are modifications of Raven's base textures.
New Sounds?		: No
Custom Soundtrack?	: No

Compile Machine         : AMD Athlon 2400+, 512MB DDR RAM
Compile Time            : 35 Minutes

============================================================
* Installation *                

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select "Siege (Turkish Assault)" from the multiplayer server list.
*or pull down the console (~) and type: map mp_siege2



============================================================
* Credits *

Armory models and newspaper by: BeardMonkey
Electric Chair by: Tamara "Ophelia" Crossley
Custom Textures by: Duhast
Tank: Sorry, can't remember where this came from but it is awesome work!(Tweaked by Twitch)
Cobweb textures:  From Modsonline. (Sorry guys, forgot to add that to the original readme.)
Additional Gametype support: Godh (Play GoldRush, awesome mod available at www.soffiles.com)

*"In House" Beta Testers*

Jugz, MostlySpawning, SmokinBlood, Azrael, Headknocker (all members of the awesome clan Xtreme Hostility)
Thanks guys!!!

Special Thanks: 

The following people we owe extra special thanks to and are grateful for their help! :>)

Ziggurat for testing and including our map in the upcoming  map pack and for helping to locate a few problem areas that needed
tweaking.



CAL_Marcus and members of CAL League for testing and bug reporting.
ReverendTed for critique and bug reporting. Thanks again man!

To anyone I forgot forgive me please, I AM (still) getting old hehehehe.


============================================================
* Permissions *

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact Twitch or Duhast first(adding to your game server doesn't count so no need to contact
to do that ;>) ), and include all files, including this readme, intact in the original archive.

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Tw][tch and DuHaSt


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Registered 10th April 2003

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