vv_thrust.zip —
A map from Vaud Villany Rebel. This is a interesting map in that it is almost 2 different styles mixed into one. The inside sections remind me of kam and the outside are almost like air1/jor1 mix and i must say it does work very well. The map flows very well and has plenty of pickups so your never far away from a weapon. It is a medium sized map but would still make a interesting map with just a couple of players on it. Be sure to check out the readme as it gives you instructions to raise your allocated memory for sof2 which is required (com_hunkmegs) All in all a great job
====================================================================== Map Title : VV_Thrust Map Version : Thrust Tarp Warehouse Author : **Rebel** {Vv} E-mail : [email protected] Website : www.vaudvillany.com {Look for my website on {Vv} my home page} {Rebels} ====================================================================== Game : Soldier of Fortune 2 Gold Supported Gametype : Multiplayer : Deathmatch : Team Deathmatch : Capture the Flag : Elimination Map Size : 20/40 Players : Medium Sized Map ====================================================================== Contents of this Package : Maps folder / prefabs folder / Scripts folder / Sceenshot Folder / Shaders Folder / Textures Folder / Vv_Trust readme. And of course the vv_thrust.pk3 file. ====================================================================== Installation Instructions: Just place the vv_thrust.pk3 into your C:drive/program files/sof2/base/ and go play. ====================================================================== Construction Time : To long to mention "LOL" BUT LOTS OF FUN Custom Content : Textures : Shaders : Other Known Bugs : N/A Compile Time : 20: Min: ====================================================================== Credit to Other Authors : Id Software for The Q3 engine Raven Team for SOF2:Double Helix Game and the original qvm files Gtk Radiant Team ====================================================================== Special Thanks: Mods online for all there help sections on how to map for SoF2 and other games. Also a big thanks to all the members of vaud Villany for keeping me motivated on this project. ====================================================================== Additional Notes: Please give any feed back if you have any problems running this map. E mail: [email protected] **Rebel**{Vv} ====================================================================== Additional Notes: I would like to add that this map looks and runs better if you would take the time to Open your C: / Drive / Program Files / SoF2 main Directory / Base Folder / MP Folder/ And look for your “sof2mp.cfg” and open it with word pad so you can edit the following Line in it. 1. Look for the line: seta com_hunkMegs "45" This will say “45” by default, depending on your systems ram please change accordingly. You’re PC System Ram Change Values “256” “128” “512” “256” “1024” “512” Please don’t take your value over “700” in these quotes, this will not Work if you do. ______________________________________________________________________ ______________________________________________________________________ More>>> Additional Notes: Now look for the setting seta r_overBrightBits "0" in the “sof2mp.cfg” once you Have found it you will want to change the value from “0” to “1” and then save your changes. ______________________________________________________________________ ______________________________________________________________________ Ok … now that you have saved your changes to the “sof2mp.cfg” you can fire up your multiplayer icon to go in and adjust your brightness level from inside your option. This will need done right after you have set you over bright bits to “1” because this is going to make things look a lot brighter and sets the gamma up just a tad in the game. It will also make you game look a hell of a lot better as well. “MORE CLEAR GAME PLAY.” ====================================================================== * Permissions* All original and composed textures or assets in this level remain property of the sources respective owners. You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet, CD, etc) as long as you contact me first, and include all files, including this readme, intact in the original archive. ====================================================================== * Warning - Must Read and Understand Before Use* The author of this file accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this file. It is deemed that users who run this file, automatically are considered as having read and understood this liability clause before using the said file. ====================================================================== This readme file was generated at MODSonline.com Visit MODSonline.com for custom game content: Downloads, Projects, Forums, Tutorials, Videos, Reviews, News, etc. http://www.modsonline.com/ February 6,2008 ======================================================================
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