Weapon Mod (SP)

What is this? The Soldier of Fortune 2 Weapon Mod, is just as the name says; it's based around weapons. Players weapons, enemies we...

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What is this? The Soldier of Fortune 2 Weapon Mod, is just as the name says; it's based around weapons. Players weapons, enemies weapons, emplaced weapons, you name it. The mod tries to keep a balance between realism and fun. Weapons are more like their original counterparts. Magazine sizes are more correct, damage, penetration and range is determined by the bullet, and so on. The mod also give new sounds, which have more "balls". No more small pops, a machinegun sounds like a machinegun. Not to mention the many new weapons the mod adds to the game. Won't work in MP yet, but soon.

** Works in Single Player Only**

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Readme
-Soldier of Fortune 2 : Double Helix -Weapon Mod v. 2.0-

Creator : Mr. Big Mister
E-mail : juuso_rautaharju@hotmail.com (pleace, no "d00d Ur r0x0r" -mail).

VISIT: HTTP://LABYRINTH.SOF2FILES.COM

=======================================================================================
What is this?
The Soldier of Fortune 2 Weapon Mod, is just as the name says; it's based around weapons. 
Players weapons, enemies weapons, emplaced weapons, you name it. The mod tries to keep a balance
between realism and fun. Weapons are more like their original counterparts. Magazine sizes are
more correct, damage, penetration and range is determined by the bullet, and so on. The mod also
give new sounds, which have more "balls". No more small pops, a machinegun sounds like a machinegun.
Not to mention the many new weapons the mod adds to the game.
Won't work in MP yet, but soon.

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Req:
Sof2 1.03 patch

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Installation:
Place user_pack.pk3 to your SOF2\BASE folder (c:\sof2\base).

=======================================================================================
Legal crap:
It ain't my fault if you brake anything while using this mod. Tough luck.
You may edit this mod to your choosing, but distribute it as your own and I'll get medeavil on 
your ass.

=======================================================================================

New:
-Brand spanking new explosion effects
-Many new muzzle flashes
-Little tweaking to weapons
-New sound effects
-Lot's of tweakin to the game
And much much more...

For more info visit: HTTP://LABYRINTH.SOF2FILES.COM

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Enemy weapons:

Prague:
-Most M3A1's to AK-47's (Why do Soviet troops carry (crappy) American sub-machine guns?)
-AK74's to AK47's

Prometheus troops:
-snipers have the Sig SG-550 as their sniper rifles
-troopers carry MP5A5's, M4's and Mk. 23's

Liner:
-UZI's and M3A1's to MP5's and M590's

Siberia:
-M4's and USAS-12's to AK74's

Rebels:
-AK74's to M3A1's and AK47's

Hong Kong:
-Snipers have AK47's as their rifles (Hong Gangs using State-of-the-art military sniper rifles?)
-The Matrix -dudes have sunglasses and carry Desert Eagles's
-Some UZI's to M3A1's

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New weapons:

-Desert Eagle .357 magnum
-AK-47:
-MP5A5:
-Sig SG-550 sniper rifle
-Mk. 23

=======================================================================================
Info on weapon modifications:

KNIFE:
-more range to Secondary attack
-damage modified

M1911A1:
-Single- and Auto-modes
-new audio effects
-peneration, damage and range modified
-muzzle flash locked to barrel
-Increased rate-of-fire
-ejects bigger shells

US SOCOM:
-Single- and Auto-modes
-new audio effects
-peneration, damage and range modified
-replaced name USSOCOM with Mk. 23 SD (H&K Mk. 23 Mod 0 Special Operaion COMmand pistol)
-Silencer permanently on gun (can have laser or lamp with it)
-Increased rate-of-fire
-ejects bigger shells

US SOCOM:
-Single- and Auto-modes
-new audio effects
-peneration, damage and range modified
-replaced name USSOCOM with Mk. 23 (H&K Mk. 23 Mod 0 Special Operaion COMmand pistol)
-muzzle flash locked to barrel
-Increased rate-of-fire
-ejects bigger shells

MICRO UZI:
-clip size down to 24
-replaced the Burst-mode with Single-mode
-new audio effects
-peneration, damage and range modified
-new muzzlw flash
-very high rate-of-fire
-ejects bigger shells

M3A1:
-new audio effects
-peneration, damage and range modified

SILVER TALON:
-Single- and Auto-modes
-new audio effects
-peneration, damage and range modified
-replaced name SILVER TALON with Eagle .357
-now uses .357 magnum ammo (old was .45 ACP)
-muzzle flash locked to barrel
-Increased rate-of-fire
-ejects bigger shells

USAS-12:
-new audio effects
-peneration, damage and range modified
-now fires 27 pellets (old was 12)
-damage per pellet is now 10 (old was 40)
-muzzle flash locked to barrel
-decreased rate-of-fire (easy to control now)

M590:
-Auto-mode only
-new audio effects
-peneration, damage and range modified
-now fires 27 pellets (old was 12)
-damage per pellet is now 10 (old was 40)
-muzzle flash locked to barrel
-clip size down to 8

M4:
-new audio effects
-peneration, damage and range modified
-removed Burst-mode (like real M4)
-more accurate
-added more range to M203
-new muzzle flash
-Increased rate-of-fire
-ejects bigger shells

AK74:
-new audio effects
-peneration, damage and range modified
-new muzzle flash
-removed Burst-mode (like real AK74)
-decreased rate-of-fire
-ejects bigger shells

OICW:
-new audio effects
-peneration, damage and range modified
-new muzzle flash
-replaced name OICW with M29 Sabre (XM29 Select Assault Battle Rifle)
-removed Auto-mode (like real OICW)
-20mm launcher clip size now 6 (like real OICW)
-Increased rate-of-fire
-new scope HUD
-3-round burst is now more accurate with the scope
-ejects bigger shells
-new muzzle flash

MSG90A1:
-new audio effects
-peneration, damage and range modified
-new muzzle flash
-fixed 10x zoom
-clip size is now 20
-Increased rate-of-fire (semi-automatic)
-ejects bigger shells
-new muzzlw flash

M60:
-new audio effects
-peneration, damage and range modified
-decreased rate-of-fire
-increased reload time
-new muzzlw flash

MM1:
-new audio effects
-added more range
-replaced Single-mode with Auto-mode
-clip size is now 12 (like the real MM1)

RPG-7:
-new audio effects
-added gravity and speed to rocket (flies in a long arc, like the real thing)
-damage and radius modified

MP5:
-new audio effects
-peneration, damage and range modified
-shots are silent to AI
-replaced name MP5 with MP5A5 SD
-Increased rate-of-fire
-ejects bigger shells

SIG 551:
-new audio effects
-peneration, damage and range modified
-replaced name SIG551 with SG-550
-clip size is now 20 (again, like the real sig 551)
-new muzzle flash
-more accurate
-new scope HUD
-ejects bigger shells
-fixed 5x zoom
-is now a sniper rifle
-More accurate with scope

RPD:
-New audio effects
-new muzzlw flash
-peneration, damage and range modified

GRENADES:
-new audio effects
-damage and range modified
-fuces modified

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VISIT: HTTP://LABYRINTH.SOF2FILES.COM

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MrBigMr


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Registered 30th September 2002

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