File Description
Here's the updated version of Mr BigMister's weapon mod. There are somme bugs fixed and little things added. Can't wait till the next version :D
Readme
Soldier of Fortune 2 : Double Helix -Weapon Mod v. 1.01- Creator : Mr. Big Mister e-mail : [email protected] ======================================================================================= Why? I'm sick and tired of some games sound effects and weapon balances. And I had some free time. ======================================================================================= Req. Sof2 1.02 patch ======================================================================================= Installation: place user_pack.pk3 to your SOF2/BASE folder (c:\sof2\base). ======================================================================================= Bugs and stuff: MP5SD, Sig 551 and Silver Talon are not available normaly in SP games. You can get them with cheat codes. Also you shouldn't drop them, since it tends to crash the game. ======================================================================================= New: -Fixed the bug, that crashed the game if old 40mm HE grenades are on the map. -Few new sound effects. -little bit of this and little bit of that. -SOCOM's silencer is now permanently on the gun. Only in test phase, so not final (don't mind the silencer option in the outfit-screen). KNIFE: -more range to Secondary attack -Primary attack is now compleatly silent -damage modified M1911A1: -Single- and Auto-modes -new audio effects -peneration, damage and range modified -muzzle flash locked to barrel Mk. 23: -Single- and Auto-modes -new audio effects -peneration, damage and range modified -Single- and Auto-modes -replaced name USSOCOM with Mk. 23 (H&K Mk. 23 Mod 0 Special Operaion COMmand pistol) -muzzle flash locked to barrel -Silencer permanently on gun MICRO UZI: -clip size down to 24 -Burst-mode replaced with Single-mode -new audio effects -peneration, damage and range modified M3A1: -new audio effects -peneration, damage and range modified SILVER TALON: -Single- and Auto-modes -new audio effects -peneration, damage and range modified -replaced name SILVER TALON with DE .50AE -now uses .50AE ammo (old was .45 ACP) -muzzle flash locked to barrel USAS-12: -new audio effects -peneration, damage and range modified -now fires 20 pellets (old was 12) -damage per pellet is now 10 (old was 40) -muzzle flash locked to barrel M590: -Single- and Auto-modes -new audio effects -peneration, damage and range modified -now fires 20 pellets (old was 12) -damage per pellet is now 10 (old was 40) -muzzle flash locked to barrel -clip size down to 8 M4: -new audio effects -peneration, damage and range modified -replaced name M4 with M4A1 (Model 4 Advanced 1, the plain M4 doesn't have the thin part on the barrel for M203 and its carrying handle doesn't come of) -removed Burst-mode (like real M4A1) -more accurate -M203 uses same grenades as MM1 (40mm) -added more range to M203 AK74: -new audio effects -peneration, damage and range modified -new muzzle flash -removed Burst-mode (like real AK74) OICW: -new audio effects -peneration, damage and range modified -new muzzle flash -removed Auto-mode (like real OICW) -20mm launcher clip size now 6 MSG90A1: -new audio effects -peneration, damage and range modified -new muzzle flash -added 40x zoom to scope -new scope hud -clip size is now 20 -added nightvision option to scope M60: -new audio effects -peneration, damage and range modified -clip size is now 90 MM1: -new audio effects -uses same ammo as M203 -added more range -replaced Single-mode with Auto-mode RPG-7: -new audio effects -added gravity and speed to rocket (flies in a long arc, like the real thing) MP5: -new audio effects -peneration, damage and range modified -shots are silent, enemy cannot hear them -replaced name MP5 with MP5A5 SIG 551: -new audio effects -peneration, damage and range modified -clip size is now 20 (again, like the real sig 551) -new muzzle flash -more accurate -new scope hud GRENADES: -new audio effects RPD: -New audio effects ================================================================================================= To be couninued... I'm working on a flare gun of somekind. Tests so far have not given a good light on the project, but I think it might come handy in MP. Also a 9mm COLT M1991A1, AK47 and unsilenced MP5A5. These are all projects that I am working on, but it doesn't mean I'll get them to work.
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