Planet Soldier has posted an interview with Matt Morton who is the Associate Producer at Activision. He spits out a few oppinions of SOF2 and its features. You can check it out right here.
SL Central had an interview with SOF2 project leader Jon Zuk: Soldier of Fortune II: Double Helix is currently scheduled for an early May release by Activision. This means that the development team is spending their final days getting the last kinks worked out of the game. SL: What resulted in...
So here I am in my office slamming myself against the wall to get that perfect "FWHUMP!" sound, and I suddenly realize, "Man, my job rules!" Zack is sounding off about his "day in a life" story over at the Gamespy Diaries. I enjoy the insight he brings to the making of SOF2. Check it out.
MGON had a new interview with Kenn Hoekstra about the upcoming Soldier of Fortune 2: MGON: The Ghoul engine is one of the most featured and respected aspects of the Soldier of Fortune series, so what modifications since the first game has the Quake 3 engine allowed you to create with GHOUL 2?...
Games Fusion had an interview with Kenn Hoekstra about SOF2: GF: In my own personal opinion Soldier of Fortune 1 multiplayer was very different from the single player game in terms of speed; it was more like playing a game of Quake 3 Arena. Have you slowed things down for SOF 2 and made it more C...
Atomic had a SoF2-interview with Kenn Hoekstra from Raven Software:BW: What new features set SoF2 apart from the multitude of other FPS games vying for the hard earned cash of gamers? KH: Soldier of Fortune II will provide gamers with an extensive, story-driven single player experience along wi...
There are some (new) SOF2 interviews for those who have an itching-problem as soon as they hear SOF2 :D Raven Software's Kenn Hoekstra spill's beans on Soldier Of Fortune 2: http://www.pczone.co.uk/news/news_story.php?id=21627 Soldier of Fortune II Interview @ Computer And Video Games: http:...
28 questions with 28 answers! Quite some interesting info over at CuttingTheEdge. They had an Interview with Raven Software about SoF 2. 2. Any word yet on multiplayer? What types of reasons are being looked at in considering creating a multiplayer for SoF2? No word yet. The final direction is...
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