SoF Joystick Support

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Published by Pro-Filer 19 years ago , last updated 2 years ago
Blue's News reported that at the Forums of Soldier-of-Fortune.com there is a posting containing tips on getting a joystick up and running in SoF. Below is the main posting, click here to read the replies.
OK, experimenting with a Logitech Extreme Digital 3D joystick I came up with a workable config. Make sure your joystick is properly configured in Windows. (ie latest drivers, set to ID 1, and joystick is calibrated). Go into the game and go into the Options menu. Scroll all the way to the bottom and select Configure Joystick. On the next screen make sure Joystick is selected to On. I will list a config that works first then try to explain what each does. Advanced joystick ON X-axis - 3 Y-axis - 1 Z-axis - 0 R-axis - 4 U-axis - 0 V-axis - 0 Foward Threshold - all the way left Side Threshold - all the way left Pitch Threshold - all the way left Yaw Threshold - all the way left Up Threshold - all the way left Forward Senisitivity - all the way left (-) Side Senisitivity - all the way right (+) Pitch Sensitivity - all the way left (-) Yaw Sensitivity - all the way left (-) Up Sensitivity - all the way left (-) For the axis and the numbers: 1-forward/backward 2-trackball use 3-step left/right 4-turn left/right, also for trackball 5-crouch/jump 6-? 7-? X-Left/Right Y-Forward/Back Z-Throttle R-Twist U-Trackball V-Trackball Thresholds - The more you will have to move the joystick before any effect is registered, this means that when the joystick is about centered you will not drift. Forward - How fast you move forward and back. Less effort with the joystick if to the left. Side - How fast you strafe left and right. Less effort with the joystick if to the left. Pitch - Speed of which you can pitch your aim. Yaw - How fast you can turn left and right. Less effort with the joystick if to the left. Up - ? Sensitivity - The sliders act as multipliers to the input values and the potenial to invert the axis. Forward - How sensitive you go forward and backwards. Negative value - noninvert Side - How sensitive you step left and right. Positive value - noninvert Pitch - How sensitive it is to pitch up to aim. Negative value - noninvert Yaw - how sensitive you turn left and right. Negative value - noninvert Up - ? Anyone that can figure anything else out on this please let me know. Hope this helps...
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