Once we've determined what exactly has been hit, we go through some damage-handling code to figure out what limbs to sever, how much blood to send flying into the air, etc. If a bolt-on was hit, though, we figure out if it's something that can stop a bullet (like a helmet) or something that'll just go flying off without stopping the incoming damage (like a hat). And since we know what body part was hit we can also choose which animation we want the target to playâ€¦shaking his hand from having his weapon shot off, hopping up and down from a foot hit, or flying backward from a lethal shoulder wound.Also, PlanetSoF has posted a very interesting and not to mention funny flash movie made by there very own staff: Passive Aggressive. We suggest you check it out. Also be sure to email PassiveAggressive with any suggestions for future movies.
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Published by Pro-Filer 20 years ago , last updated 3 years ago
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