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Soldier of Fortune v1.06 to v1.07F (Platinum) Patch

sof107fbetapatch.exe —

Description

NOTE: You need to install this patch over 1.06!!! So for those of you that installed the BUGGY 1.07 Patch you have to do an uninstall first :(

NOTE 2: There's quite a history to the 1.07 version already. Click Here and read the comments and you'll see why!

Matter a fact is that if you're still at 1.06, get this patch (1.07f) and not the 1.07 one.

If you're still on 1.03, 1.04 or 1.05, get the 1.06 (Gold) Patch first, and then get this one!

Still having problems? Post your complaint on the official Raven forum! Try to explain what you did to get it working!


Yes, today is the day: Raven officially released the long-awaited 1.07-patch:

The patch removes WON support from the game and exchanges it for GameSpy browser support. (CD keys no longer required to play online) There are also a number of other minor bug fixes included.

This patch requires that Soldier of Fortune be patched up to 1.06, first, which means if you have the Soldier of Fortune Gold edition, this is the only patch you need. If you have the standard Soldier of Fortune, you need the 1.06 Gold patch first and then this one.

Here are some parts of the info-file: This patch adds direct support for GameSpy while removing WON.net support. As of August 2001, WON no longer hosts Soldier of Fortune multiplayer gaming. Various other minor issues were resolved as well. This patch is recommended for all multiplayer players of Soldier of Fortune. All multiplayer competitors must be using the same version to compete. Note that after August 2001, version 1.07 or higher will be required for all Internet play. The patch is not needed for the single player game, but is recommended in case multiplay is accessed in the future. After installation, the patch will require approximately 2MB additional disk space. System Requirements (after installing the patch) • 3-D Hardware Accelerated with full OpenGL support (*) • Pentium® 233 MHz processor (Pentium II recommended) • 64 MB of RAM • U.S. version Microsoft® Windows® 95/98 or NT 4.0-SP5 operating system • 100% Windows 95/98 or NT-SP5-compatible computer system (including compatible 32-bit drivers for CD-ROM, videocard, sound card, and input devices) • 800 MB of uncompressed hard disk space, plus an additional 100 MB for the Windows swap file • Quad-speed CD-ROM drive (600k/sec sustained transfer rate) • DirectX® 7.0 or higher for Windows 95/98 • 100% Windows 95/98/NT-compatible sound card and driver • 100% Windows 95/98/NT-compatible mouse and driver • Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported • Internet play requires a 100% Windows 95/98/NT-compatible 28.8 Kbps (or faster) modem with Internet Service Provider (*) A 100% full OpenGL-compliant 3-D video card is required. Soldier of Fortune Gold uses OpenGL to support 3-D hardware acceleration. Features: * No longer generates configsheet.cpp * Removed WON * Added GameSpy * Fixed a few minor issues with dm_flags * The "No items" dmflag no longer removes the flags from CTF and Control games * Removed some network testing code to save some memory * Fixed a spectator cheat in CTF. * Dedicated server crash fixed under Windows(R) 2000 * Recompiled with VC SP5 and the Processor Pack * Added spectator and server passwords to the menus

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README

Soldier of Fortune(R) Gold v1.07 Patch
--------------------------------------

Thank you for downloading the Soldier of Fortune Gold 1.07 patch.

This patch adds direct support for GameSpy while removing WON.net support.  As of August 2001, 
WON no longer hosts Soldier of Fortune multiplayer gaming.  Various other minor issues were 
resolved as well.

This patch is recommended for all multiplayer players of Soldier of Fortune.  All multiplayer
competitors must be using the same version to compete.  Note that after August 2001, version
1.07 or higher will be required for all Internet play.

The patch is not needed for the single player game, but is recommended in case multiplay is
accessed in the future.

After installation, the patch will require approximately 2 MB additional disk space.


System Requirements (after installing the patch)
------------------------------------------------
•  3-D Hardware Accelerated with full OpenGL support*
•  Pentium® 233 MHz processor (Pentium II recommended)
•  64 MB of RAM
•  U.S. version Microsoft® Windows® 95/98 or NT 4.0-SP5 operating system
•  100% Windows 95/98 or NT-SP5-compatible computer system 
   (including compatible 32-bit drivers for CD-ROM, video card, sound card, and input devices)
•  800 MB of uncompressed hard disk space, plus an additional 100 MB for the Windows swap file
•  Quad-speed CD-ROM drive (600k/sec sustained transfer rate)
•  DirectX® 7.0 or higher for Windows 95/98
•  100% Windows 95/98/NT-compatible sound card and driver
•  100% Windows 95/98/NT-compatible mouse and driver
•  Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported
•  Internet play requires a 100% Windows 95/98/NT-compatible 28.8 Kbps (or faster) 
   modem with Internet Service Provider

* A 100% full OpenGL-compliant 3-D video card is required. Soldier of Fortune Gold uses OpenGL
to support 3-D hardware acceleration. 


Installing the Patch
--------------------
You must have a valid installation of Soldier of Fortune Gold for the patch to install.

Locate the downloaded 1.07 patch executable and double click to run it.  Follow the instructions
on screen to install the patch.

If the patch is successful, you will receive a message confirming installation.  

Note:  You must have version 1.06 of Soldier of Fortune (referred to as the Gold version) to 
install this patch.  If you do not, please download that version and install it first.


Troubleshooting
---------------
If the patch fails to locate the install location or if the files appear to be modified, the 
patch will not install.  In this case, please reinstall Soldier of Fortune and any associated
patches (e.g., 1.06 Gold) before running the 1.07 patch.

Cancelling the installation of the patch will cause an unstable installation.  If you cancel
during or after the file copying routine, you will need to reinstall Soldier of Fortune before
it can be played.


Additional Information
----------------------
Soldier of Fortune includes links to the WON website in the Start Menu.  These links may no
longer function.  They can be deleted from the Start Menu if desired.

WONswap may be uninstalled if it is only being used for Soldier of Fortune.  However, other games,
such as Dark Reign II, use WONswap as well, so do not uninstall WONswap if you are unsure if
it is in use by other games.

Dedicated Server Configuration
------------------------------

http://www2.ravensoft.com/users/jscott/sof/dedguide.htm

This document goes over most of the dedicated server configuration parameters.  It also includes
links to sample setup files.

Update history for Soldier of Fortune
-------------------------------------
SoF V1.07 Gold Patch
June 13, 2001
--------------------
   * No longer generates configsheet.cpp
   * Removed WON
   * Added GameSpy
   * Fixed a few minor issues with dm_flags
   * The "No items" dmflag no longer removes the flags from CTF and Control games
   * Removed some network testing code to save some memory
   * Fixed a spectator cheat in CTF.
   * Dedicated server crash fixed under Windows(R) 2000
   * Recompiled with VC SP5 and the Processor Pack
   * Added spectator and server passwords to the menus

SoF V1.06 Gold
August 29, 2000
---------------
   * Added support for multi colored names in the score board
   * Added RED/BLUE team support in CTF
   * Added CONTROL Deathmatch Option
   * Added RED/BLUE team support into CONQUER deathmatch
   * Added downloads of menu .rmf files for deathmatch levels
   * Added downloads of bot pathing files for deathmatch levels
   * Fixed remote server calls for any call requiring a string with spaces in it 
     use single quotes instead of double quotes. 
   * General revisions to the AI, improving enemies' awareness, mobility, and tactics.
   * Added support for newer EAX map versions, so we are concurrent with EAX map output from the latest version of Eagle.
   * Multiplayer mode 7, "Conquer the Bunker"
   * Integrated and optimized Rich Whitehouse's bot code resulting in the first SOF Bot
   * Waypoint editing system for use with the SOF Bot
   * All code compiled with VC6.0 SP4 now
   * Fixed download issue with skies
   * Changed the game to try to initialize any .PAK file in the game directory, not just pak#.pak files
   * Added support for the Intel I810 graphics chipset


SoF V1.05
June 14, 2000
-------------
   This version is not compatible with previous versions, including the networking and
   save games.

   * EAX performance optimizations
   * Update to A3D's A3DAPI.dll to provide detection for Vortex 2 chipsets
   * Pure server option.  By default, this option is disabled.  You will need to go into 
     the parental menu to enable it, in order to connect to modified servers.
   * Added "net_mainip" cvar to specify the main IP index (use ip_list to see the IPs)
   * Update to the WON library that addresses some bugs
   * Addressed an issue where people behind firewalls are connecting from the same IP

   By default, the Pure Server option will be set to "Locked Out" under the parental
   menu.  When this option is locked out, you will only see multiplayer games in
   the server browser that are running the un-modified version of SoF V1.05.  Enabling
   this feature will allow you to see all servers, including ones that are running 
   code that has been modified by the community (i.e. MODs)


SoF V1.04
April 20, 2000
--------------
   * Fixed crash in EAX sound code when playing old sounds
   * Fixed crash in DM when getting killed by standing over a flaming body
   * Fixed crash in DM for Arsenal caused by weapon switching / inventory bug
   * Added a check for invalided saved game files in the menu code
   * Changed the "Error during Initialization" dialog to report the specific error
   * Added view height change for MOF
   * Fixed a bug in detection of remote IP address for systems with multiple IPs
   * Circumvented W2K bug in SetProcessWorkingSetSize().  This call would basically 
     not allow various GL implementations to initialize under W2K.  Removed the call 
     to that function.
   * Re-organized CD copy protection
   * Made it so that the winsock error WSAECONNRESET doesn't drop you to the console 
     during DM server browsing
   * Fixed problem where people had difficulty connecting to servers
   * Fixed an issue with spectator mode
   * Fixed an overflow issue with demo playback
   * Fixed CTF issue with force join
   * Added "ainame" worldspawn over-ride to specify the enemy set for user mods
   * Added a "-nostart" command line option, so that dedicated servers won't 
     automatically start dedicated.cfg
   * Fixed irqctf1 where players could get in bad spots
   * Fixed scripting problem in KOS3 where killing the helicopter 
   * Server Browers updates info when bringing up the status of a particular server
   * Automatic account login for dedicated servers
   * Clients connecting to dedicated servers no longer need a CD

Also included in this version is a DLL from Creative Labs.  This emulates EAX2.0 on any 
card that supports EAX1.0.  This would include SB PCI cards, Vortex2 cards, and older 
Sensura based cards.  To install this feature, run the batch file in the SoF directory 
called "installeax.bat"

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