GC '07: IGN Clear Sky Impressions

By FFxSTALKERx 16 years ago, last updated 6 years ago

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The guys over at IGN have been hanging out at GSC's booth previewing Clear Sky. [quote]With the German Games Convention being made up of so many recycled demos from this summer's prior trade shows, it's particularly gratifying that GSC has taken the time to show us some of the new things they have in store for their STALKER prequel, STALKER: Clear Sky. We sat down with the developer to find out just what has changed since we last saw the title at E3. To begin with, they're showing a brand new level that really highlights the graphical improvements to the 1.5 version of the STALKER engine. Normal mapping and parallax mapping add tremendous depth to even the flattest of textures. Small rusted out pits in sheet metal, intricate bark patterns on tree limbs, and weave patterns on uniforms that all respond realistically to light sources are just some of the small touches that the new mapping system allows for. [/quote] Check out the full story [url="http://pc.ign.com/articles/815/815807p1.html"]here[/url]!!

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