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"Flawed masterpiece". That's how Tom described S.T.A.L.K.E.R.: Shadow of Chernobyl in his review last year. Seems like Ukrainian developer GSC Game World took notice, because it's not doing a proper sequel right now. Instead it's doing a prequel, called Clear Sky, and, according to the company's PR director Oleg Yavorsky, it's all about making things right.
"There were a few things that were new about S.T.A.L.K.E.R.," he says. "The first was this concept of artefacts, stalkers, anomalies, we had the Chernobyl zone. We felt that we needed another explanation to the players of these things, how they work, before we do something big next like a sequel story.
"Secondly there was this Strelok guy who was the main character from the original game and his story was also strange and not very well explained. Through the course of the game you find out that he made several trips to the zone centre and as you play it's his third campaign, but what happened during his first two visits? You don't know. So this is something we wanted to explain with a prequel and at the same time give an alternative look into Strelok and his doings there so players get an understanding of the place and what's going on."
VideoGamer.com brings us an interesting "First Look" at the upcoming Clear Sky prequel to Shadow of Chernobyl. Its a good read that helps you understand what the story behind Clear Sky will be like and leave you drooling for more.
Read the full article here.
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