AntiWiggin's Tweaked Blood

tweakedbloodv1.3.zip —


This is an updated version of AntiWiggin's Tweaked Blood mod, which adds new blood textures to the game. The blood looks more gory, and the 'blood puffs' are bigger and brighter. Older versions of the mod are not needed for this version to work.

Overall, a very nifty mod if you're interested in adding a tad bit more realism to the game, and well worth checking out!



AntiWiggin's Tweaked Blood 1.3

NOTE: You don't need previous versions of this mod for this release to work.

What this does:
Changes blood so that it looks better. Blood textures are gorier and have more substance.
In addition, blood puffs are larger than before. 

What this version changes:
Tweaked the blood textures so that they look more gory. Blood puffs are a bit brighter 
and larger.

Bug Fixes in this version: 
Removed a strange green ring that would appear around blood textures after they had been 
spawned several times on the exact same spot. 

Edit your fsgame.ltx located in your S.T.A.L.K.E.R. - Shadow of Chernobyl folder so that 
this line:

$game_data$   		= false|	true|	$fs_root$|		gamedata\

looks like this:

$game_data$   		= true|		true|	$fs_root$|		gamedata\

Then simply extract the files to your S.T.A.L.K.E.R. - Shadow of Chernobyl folder.

This mod is completely bug free as far as I can tell. However, there could be potential 
conflicts with other mods that change the blood textures.

Delete the changed files located in the gamedata/textures/wm and pfx folders.

Future plans for this mod:
I'm still searching for a way to unlock wounds on characters. But this probably won't be
enabled until the SDK is released.

Change log:
V 1.3:
Made blood textures more gory. Made blood puffs bigger and brighter.
V 1.2:
Introduced brand new blood textures.
V 1.1:
Decreased the size of blood marks slightly.
V 1.0:
Increased the size of blood marks.

Drunkenend AT gmail DOT com


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