Axe's Compilation Mod

AxeMan808 brings us another compilation mod; not just in the form of repair modification, but rather, a nice selection of different mods tha...

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AxeMan808 brings us another compilation mod; not just in the form of repair modification, but rather, a nice selection of different mods that put a nice spin into the singleplayer game. New crosshairs, darker nights, repairs, detection mod, no time limit, real gun names, etcetera.

This small-sized mod packs a little bit of punch, and is definitely recommended. :)

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Axe Compilation Mod 
recoding/tweaks by AxeMan808

Works with v1.0001 Have not tested with 1.00
==========================
Repair Mod (Tweak) (AxeMan808 - Based on MoDD's/Goffik's work)

Repair Cost: 50% (Percent Damage * Retail Cost)
Surcharge: 10% Retail Cost
Sidorovich and the Barman can both repair.
Shows costs before you repair (during eligibility check)
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Crosshairs: G36, L85 (wildwing)
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Darker Nights 1.1 - 26m Light version (Badmagic) 
(with Time Mod from MrKlorox)
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Detection Mod v2 (s.h. - stian.hoiland)
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Max Carry Amount (SGHi)
SGHi had 50/75, 60/75, 60/95, 75/95 and 85/95 options (Norm/Max)
I am a super packrat (I HATE running back and forth 10 times to sell stuff) - 
I also like experimenting with the different weapons (the Beretta 92FS is ridiculously overpowered!)
The current setting is (chuckle) 500/750....
It is a pain to scroll through when INV is loaded, but worth it for the trips it saves.
To change to something more reasonable, simply edit these two files:

\gamedata\config\creatures\actor.ltx
max_walk_weight	= 750

\gamedata\config\system.ltx
max_weight	= 500
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More Weapons Take Add-ons (Swifty Magee)
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No Time Limit On Quests (emoaddict15)
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Real Gun Names mod v.3 (Kyodan)
Additional changes, small edits by AxeMan808
ex: Enlight fixed to Enfield
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Stalkers Buy/Sell Ammo/Weapons (unknown source)
Handy to give someone a spare AK-74su when they're using a pistol against the Garage Bandits!
Also, dump those spare Jellyfish in exchange for some AK ammo and some rubles. That guy only has a pistol anyway!
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Stalker Rookie Skin - Armor changed to Raincoat (KnifeInFace)
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Tweaked Blood 1.3 (AntiWiggin)
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From Moon's Mini Mod (unknown sources)
NPC's use more items, will take from ground
Trader and Barman have a few more items
Pistol Slot MP5, Pistol Slot Sawed Off
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Future plans:
Make smaller inventory icons, perhaps models and or textures for (Pistol) MP5K and Pistol Sawed Off
Adjust damage/accuracy/handling/rof for (Pistol) MP5K and Pistol Sawed Off (weight and wear adjusted already)
Make Ammo/Weapons more expensive from/to other Stalkers
More minor Weapon Name edits
Various English/Grammar edits I've been noticing, but not fixing yet

Check out some other mods (Realism Pro, Real Textures) with an eye towards including in compilation


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You can use any of this as you see fit, just give people credit (me included, if you please)

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IF MODS DON'T WORK!!!


  Search for the following line in the rows of “fsgame.ltx”:

   $game_data$ = false|	true| $fs_root$| gamedata\

  and edit it to:

   $game_data$ = true|	true| $fs_root$| gamedata\

- Extract the "gamedata” folder of this archive in your game folder (e.g. C:\Games\S.T.A.L.K.E.R\).

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AxeMan808


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Registered 18th April 2007

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