Ballistics mod v.41

General Info:

The purpose of ths mod is mainly to de-nerf the weapons in stalker cs and make them more realistic as compared with their r...

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File Description

General Info:

The purpose of ths mod is mainly to de-nerf the weapons in stalker cs and make them more realistic as compared with their real world counter-parts.

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Download 'ballistics_mod_v.41.rar' (170KB)

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In this first iteration I am mainly experimenting with changing the ammunition variables. Such as; the armor piercing coefficient, damage multiplier, spread, and accuracy.

Please keep in mind that this is still very beta and not intended to provide perfect realism. It is merely a rough draft for getting as close to that point as possible.

That being said, any feed back is GREATLY appreciated. I am looking for everything from general impression, to comparison of realism to real world experience (I have very little and am modding this based on information I have looked up on the various ammo and weapon types)

My email is flankerx7@yahoo.com, also my GSC name is Elementlmage and this mod discussion link is : http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=17954&sec_id=22

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Version .41 

	I will dispense with the pleasantries as this update contains only minor changes. I have added in the real weapons names, Sakharov's new ammo and weapon types and the MP5 fix.

All of these things were promised in version .4 but were not implemented because of what can basically be summed up as impetus. But, here they are. And for those of you wondering, yes this does signify my re-entry into modding.

I can't say when exactly, but be on the lookout for my next release.



Also, for those unfamiliar with my thread on the GSC forums, my blanket ban on the usage of my mod in other mods has been lifted. You may now use my mod in any way shape or form as long as proper credit is given.

Installation:


1. Place gamedata folder in X:Program FilesDeep SilverS.T.A.L.K.E.R. - Clear Sky - X being the drive letter you installed it to.

2. Edit you fsgame.ltx file to force the game to use the files in the gamedata folder rather than the ones its has stored in the database files
	Do this by editing the the $game_data$ line to read $game_data$		= true|	true|
	This way it will use any files found in the gamedata folder first and overlook those already present in the database.

Disclaimer:
	
	I in no way guarantee that this mod will not void you save games or cause unforeseen errors. However, if it makes you feel any better, it works just fine on my PC and install.

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Hyperion_1400


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Registered 22nd September 2008

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