This is a simple mod which changes the default blood puff into a more gory, wine-red colored variant and adds some chunks of gore among the blood vapor. It also changes the bloody marks on walls as per Hades’ Real Gore Mod, which is now merged into this one, and simulates NPCs’ bodies being ripped apart by explosives. I have also included a Particle Enhancement 2.0 -compatible version of this mod, which will only work as intended if you have installed PE 2.0.
-------------------------------------------------- S.T.A.L.K.E.R. BB Mod Redux (v2.0b5) -------------------------------------------------- __________________________________________________ About... __________________________________________________ This is a simple mod which changes the default blood puff into a more gory, wine-red colored variant and adds some chunks of gore among the blood vapor. It also changes the bloody marks on walls as per Hades’ Real Gore Mod, which is now merged into this one, and simulates NPCs’ bodies being ripped apart by explosives. I have also included a Particle Enhancement 2.0 -compatible version of this mod, which will only work as intended if you have installed PE 2.0. __________________________________________________ Notes... __________________________________________________ This mod does not require you to start a new game and should be compatible with any other mod which doesn’t include the same files as this one (although it can be made compatible by following the installation instructions). This mod was created using the S.T.A.L.K.E.R. 1.0006 Worldwide version patch, but should also be compatible with all other patches, as long as the value of current_server_entity_version is changed from 7 to 6 in the system.ltx file in the case of patches prior to 1.0005. __________________________________________________ What exactly has been changed...? __________________________________________________ ******** v1.0 features: ********* [*] Replaced vanilla blood puff with one which is larger and of a deeper, wine-red color. ******** v2.0b changes: ********* [*] Tweaked blood puff texture. [*] Tweaked blood vapor particle effects, which... [*] Made the blood puff even more gory. [+] Added chunks of gore from shot wounds. [+] Merged mod with Hades’ Real Gore Mod. ******** v2.0b2 changes: ********* [*] Tweaked a behind-the-scenes particle effect. No in-game effect (yet). ******** v2.0b3 changes: ********* [*] Tweaked knife wound blood effect. [+] Killing NPCs with explosives makes their bodies explode into a thick cloud of blood and gore. !! Doesn't yet work for attachable grenade launchers !! ******** v2.0b4 changes: ********* [+] Added the "bodies explode" effect for attachable grenade launchers. ******** v2.0b5 changes: ********* [-] Removed the "bodies explode" effect for attachable grenade launchers, due to a bug causing bullet-wounds to induce the effect. __________________________________________________ Installation... __________________________________________________ 1.) Navigate to your S.T.A.L.K.E.R. root directory (default: C:/Program Files/THQ/S.T.A.L.K.E.R. - Shadow of Chernobyl/) 2.) Open the file "fsgame.ltx" with a text editor such as Notepad, and edit the line: $game_data$ = false| true| $fs_root$| gamedata/ ... Such that it looks like the one below: $game_data$ = true| true| $fs_root$| gamedata/ All you have to do is change the "false" to "true". 3.) Extract the contents of the .zip file this readme was in, to your S.T.A.L.K.E.R. root directory. ------------------ 4.) Navigate to your .../Program Files/THQ/S.T.A.L.K.E.R. - Shadow of Chernobyl/gamedata/scripts/ -directory, and if running... Patch 1.0003: rename "xr_motivator.script_1_0003" to "xr_motivator.script". Patch 1.0004: rename "xr_motivator.script_1_0004" to "xr_motivator.script". Patch 1.0005/6: rename "xr_motivator.script_1_0005_or_1_0006" to "xr_motivator.script". OR, if you already have an xr_motivator.script file present in the gamedata/scripts/ directory, then... Find the line "function motivator_binder:death_callback(victim, who)" in xr_motivator.script, and under it, paste the following line: bb_mod.npcondeath(victim, who) NOTE: If you don’t do this YOU WILL GET CRASHES!!! ------------------ OR, if you already have a system.ltx file present in the gamedata/config/ directory, then... 5.) Copy/paste the following lines... [bloody_marks] wallmarks = wm/wm_blood_1,wm/wm_blood_2,wm/wm_blood_3,wm/wm_blood_4,wm/wm_blood_5,wm/wm_blood_6,wm/wm_blood_7,wm/wm_blood_8,wm/wm_blood_9 dist = 7.0 max_size = 0.4 min_size = 0.2 nominal_hit = 0.4 ... Over their counterparts in the pre-existing system.ltx file. Also, if you are running patch 1.0005 or below, make sure you change the value of current_server_entity_version from 7 to 6, in your system.ltx file. __________________________________________________ Uninstallation... __________________________________________________ Remove the following files: gamedata/particles.xr gamedata/config/system.ltx gamedata/scripts/_bb.script gamedata/scripts/bb_mod.script gamedata/scripts/xr_motivator.script gamedata/textures/pfx/pfx_blood_vapor gamedata/textures/pfx/pfx_bloodsplash1 gamedata/textures/pfx/pfx_bloodsplash2 gamedata/textures/wm/wm_blood_1 gamedata/textures/wm/wm_blood_2 gamedata/textures/wm/wm_blood_3 gamedata/textures/wm/wm_blood_4 gamedata/textures/wm/wm_blood_5 gamedata/textures/wm/wm_blood_6 gamedata/textures/wm/wm_blood_7 gamedata/textures/wm/wm_blood_8 gamedata/textures/wm/wm_blood_9 gamedata/textures/wm/wm_blood_drop_1 gamedata/textures/wm/wm_blood_drop_2 gamedata/textures/wm/wm_blood_drop_3 gamedata/textures/wm/wm_blood_drop_4 gamedata/textures/wm/wm_knife_horiz_ston __________________________________________________ Credits... __________________________________________________ - Hades, for his Real Gore Mod. - Russao, for his assistance. - NatVac, for his assistance. - EggChen, for his assistance. - Harmont, for his assistance. - Hoogin, for his Particle Editor tutorial. - Everyone else who offered their helping hand. - Me (Decane), for putting it all together. __________________________________________________ Version history... __________________________________________________ v2.0b5: Open beta release. v2.0b4: Open beta release. v2.0b3: Open beta release. v2.0b2: Closed beta release. v2.0b: Open beta release. v1.0: Initial release. __________________________________________________ Licence... __________________________________________________ This mod or any of its portions may be used freely for any non-profit projects, as long as credit is given to those responsible for the portions used.
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