Carrymod is first of a physicsmod that enables you to lift more objects (boxes, barrels etc.). Whats new in version 2 is explosives, this enables you to pick up explosives to your backpack and to trade with them. Some dead NPC:s has had the habit of collecting explosives so you'll find these on their bodies.
Description: Carrymod enables more physical objects to be carried around. Now you can carry canisters, boxes and more NPC:S. Perfect to build cover with. Carrymod also make explosive items being able to pickup and place in backpack. Stalkers now trade explosives to. In friendly zones (no weapons allowed) explosives is treated as physicobjects only. Some NPC:s have the habit of collecting explosives and this will be revealed upon their death. Explosives weigh your backpack down but are not highly expensive, you will get them around 500-800ru each. Installation: 1. In fsgame.ltx in Clear Sky rootdirectory change the first false to true at the parameter $game_data$, so it looks like this: $game_data$ = true | true | $fs_root$ | gamedata 2. Place Carrymod-folder in S.T.A.L.K.E.R. - Clear Sky rootfolder. 3. Run install.bat within this folder. Choose your installationtype and press ENTER. Changelog: CARRYMOD v2 +Added explosive items being able to pickup into backpack +Explosives tradingintegration to all human NPC:s +Deathspawn for explosives (optional) +Added 9 more items into [ph_capture_visuals] +Made actor stronger by 10 kilos
There are no comments yet. Be the first!