"screenshot image"
Clear Sky Faction Mod - S.T.A.L.K.E.R.: Shadow of Chernobyl Mods, Maps, Patches & News - GameFront

Clear Sky Faction Mod

This mods changes the Ecologist faction found in Yantar to the "Clear Sky" Faction. They will even be attack by the Zombied at random occasi...

Download

Uploading...
Do not refresh or leave this page!

File Description

This mods changes the Ecologist faction found in Yantar to the "Clear Sky" Faction. They will even be attack by the Zombied at random occasions. Check out the readme for full details.

Read More

Screenshots
Readme
CLEAR SKY FACTION MOD By xRatx 2.2.1
------------------------------------------------------------

This mod is a reply of Clear Sky Faction of S:CS . Clear Sky Faction is localizated at Yantar. Ecologs Had Renamed to Clear Sky.Merc will attack Clear Sky Faction at Random Time.


Clear Sky Menbers only apear after the task of shut down the "Brainlab" of Yantar.
------------------------------------------------------------
Mods Used:
Ecolog Mod 2.0 by EggChen;
Clear Sky Faction Suit ;
------------------------------------------------------------
Discussion Threads:
Use this Threads if you founded any bug or for give feed back:
GSC Forum:
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=81&thm_id=15185&sec_id=16&page=1
FileFront Forum:
http://forums.filefront.com/s-t-l-k-e-r-soc-modding-editing/379509-clear-ssky-faction-mod-xratx-2-0-shoc.html
------------------------------------------------------------
Possible Bugs : Not founded while Testing the mod 
------------------------------------------------------------
Installation:
1ºExtract the gamedata to your stalker folder;
------------------------------------------------------------
Uninstall:
1ºJust delete the gamedata .
---------------------------
Yantar Terrain Custumization:
If you don't want Priboy Story Terrain at Yantar delete this files:
gamedatalevels
---------------------------
Faction Change and Reset Custumization:
If you want all Factions are avaible at beging in Sidorovich change this line in scriptsfancion_change

-- Make all factions available at start (does not include zombies).
-- The game will start with the option for Duty and Ecologists only, if this is set to false.
local all_factions_open = false 

to 

local all_factions_open = true

---------------------------
If you are using 1.005 change this line in system.ltx
current_server_entity_version = 6 
to
current_server_entity_version = 7
---------------------------
Change Log of 2.2.1:
- Added Dymanic Weather 0.4 by nandersen ;
- Added Smart Marauder Mod ;
- Removed Un-Alife Mod Becouse it were blow up the some quests like "Kill Borov" and anothers;
- Added Eatble Mutant Parts
- Added Nature Mod Winter Edition as a Addon  
---------------------------
Thanks to:
EggChen for his Ecolog Mod 2.0 , Merc Retexture and Particule Enchantement  3.0
XStream for his AI Pack 
Ulfen for his Clear Sky skin of stalker Suit
Athanasios for His Emporikion mod 1.3
Artos and Simbion team xr_medic of Oblivion Lost 2.2 Mod and Kanyhilos for Let me use xr_medic of OL 2.2
DezOwave Team for Priboy Story Terrain
AMK Team for AMK Feature of NPC Looting and searching bodies
Atrocious for his Faction CHange and Reset Mod 1.1
Shebuka for his Repair Mod
nandersen  for help me with fix the loading save CTD
Elvis Scatter for his Golden AK-47su
Zero_3 for his Water Shaders 1.0
nandersen for his Dymanic Weather 0.3
Dexx for his Smart Marauder Mod
sputnik_tr_02 for his Nature Mod Winter Edition
--------------------------
IF you want inclue this mod in your compilation or in another mod just leave me credit in your mod.
---------------------------

Read More

Comments on this File

There are no comments yet. Be the first!

xRatx


50 XP


Registered 23rd June 2008

14 Files Uploaded

Share This File
Embed File