Emporikon Mod

I like this one! This mod makes trading in the game much more sophisticated and... well, logical. What sets this mod apart from the other tr...

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I like this one! This mod makes trading in the game much more sophisticated and... well, logical. What sets this mod apart from the other trader mods out there, is that Emporikon Mod is an effort to give each trader a theme. For example, Scientists will pay good money for artifacts and monster parts, but pay a low amount of money for weapons, ammo, and armor.

The prices for all weapons and equipment have been balanced out, and some of the more 'rare' weapons remain hard to find.

Changes from 1.0 to 1.1:

All traders (other than the ecologist) will now pay a bit more for "special" ammo variants like ap. The same goes for explosives General traders will now buy the good weapons (like the fn2000, sniper rifles and so on) as well as the good armors. Fixed some weapon prices to be more expensive Fix a bug where sidorovich was not buying animal parts at all Tweaked a bit the ecologist Fixed some typos in the readme

Overall, a very cool mod, and definitely makes a lot more sense to many aspects of the game. Check it out! :)

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Readme
EMPORIKON mod (realistic trading) v1.1

by Athanasios


===============================================


what it does:

Modifies all traders in game to have much more equipment for sale (guns, armor, medical supplies, ammo etc). What makes this mod different from other mods is that it is an effort to give each trader a theme. Scientists for instance give good money for artifacts and monster parts, give low money for weapons, ammo and military armor and have a small stock of weapons (mainly self defence weapons like shotguns, pistols and smgs) and the biggest supply of medical supplies. Freedom has the biggest explosives selection and are the only ones that will sell you artifacts. what each trader sales is explained in more detail bellow 


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ALL TRADERS

there is a small dominance in quantity of russian weaponry over western with realism in mind (ie a trader may have 8 ak74 and 2 LR300)
Toz and berreta are in the game (however with higher price)
most items have random quantity
Sniper Rifles are really expensive as are the bullets for them.
Some really cool weapons like the Fn2000 are also really rare (and expensive)
weapon addons are almost always in stock but have high price
quests no longer affect the availabillity of equipment (the trader will sell ak74 and antirad by the first time you talk to him)
balanced a bit quality and price for all equipment
regular weapons and all ammo will not fetch so good prices anymore but you will still get some cash for your trouble
artifacts are the most value/weight efficient item you can sell
most of the items appear randomly in the trader's collection 
some other things that i forgot but are almost certainly really cool



TRADER (sidorovich ?)

Sales some cheap armors 
has a good selection of rifles, shotguns, smgs, pistols and ammo
lack any serious explosives (like rpg7, rg6, grenades etc)
average selection of medical supplies
has good food supplies
pays good cash for artifacts, modified wpns and good armors
pays crap for monster parts, ammo, guns, medical, food etc


BARMAN

sales average to good armors
good selection of rifles, shotguns, smgs, pistols and ammo
average collection of explosives
has good vodka supply
pays good cash for artifacts, modified wpns and good armors
pays crap for monster parts, ammo, guns, medical, food etc
average to good selection of medical supplies
really small chance to have a few rounds for the gauss (dont count on that)


SCIENTIST/ECOLOGIST

sales enviromental armors only (duty enviromental, seva, green/orange suits)
best collection of shotguns
good collection of pistols and smgs
poor collection of rifles (mainly western)
poor collection of ammo
the only trader that will sell the gauss rifle (extremely expensive) as well as ammo (rare and expensive)
best medical supplies
pays really well for artifacts and monster parts
pays almost nothing for ammo, weapons and food

DUTY

best collection of armors (even the exosuit but it costs like 180000ru!!!)
good collection of rifles, shotguns, smgs, pistols and ammo
not so good explosives
average to good collection of medical
pays really well for monster parts
pays good cash for artifacts, modified wpns and good armors
pays crap for ammo, guns, medical, food etc

FREEDOM

sales freedom and a few neutral armors 
best explosives collection
good collection of rifles, shotguns, smgs, pistols and ammo
average to good collection of medical
sales  artifacts!!! (really expensive)
pays good cash for artifacts, modified wpns and good armors
pays crap for monster parts, ammo, guns, medical, food etc


OTHER STALKERS

may sale ammo, food and medical
will pay some cash for artifacts, food and medical supplies
will pay a bit of cash for ammo
will pay close to nothing for monster parts

================================================
 
Instaling:


just drag & drop the gamedata folder you found in this zip into the S.T.A.L.K.E.R. - Shadow of Chernobyl folder. 

===============================================================

NEW AND CHANGED IN VERSION 1.1

-all traders (other than the ecologist) will now pay a bit more for "special" ammo variants like ap.
-the same goes for explosives
-general traders will now buy the good weapons (like the fn2000, sniper rifles and so on) as well as the good armors.
-fixed some weapon prices to be more expensive
-fix a bug where sidorovich was not buying animal parts at all
-tweaked a bit the ecologist
-fixed some typos in the readme

==================================================================

you have my permision to do whatever you want with my mod just give me credit

================================================================
contact: athanos_86@yahoo.com
==========================


SPECIAL THANX TO:

Balnazzar and solecist for inspiring me to make this mod. You can find their mods at:  http://stalker.filefront.com/file/Trader_Mod;77325  and  http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&lang=en respectively.
GSC for making this game 
Grandhero and Maade for their usefull tips. 
those who gave input in order to make this version better than the previous

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Athanasios


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Registered 16th April 2007

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