This is a small compilation of my personal favourite mods for S.T.A.L.K.E.R. (1.0006)
Major Features: ----------------
- Trader mod 1.1 - No time limit on quests mod - MP5 upgrade mod - Silent mini-MP5 (pistol slot)
Faiakes mini-Mod v1.0 This is a small compilation of my personal favourite mods for S.T.A.L.K.E.R. (1.0006) Major Features: ---------------- - Trader mod 1.1 - No time limit on quests mod - MP5 upgrade mod - Silent mini-MP5 (pistol slot) ========== INSTALLATION start ========== 1. Extract it anywhere you like (using WinRAR or any RAR compatible program) 2. Place: (folder) 'gamedata' at: ...Program FilesTHQS.T.A.L.K.E.R. - Shadow of Chernobyl 3. Do whatever you want with the other files. - NOTE - 1. Your old saves "should" work with this mod but I won't guarantee that. 2. This mod is based on STALKER 1.0006 3. Before you can get this (or any other mod) to work you need to modify the file fsgame.ltx, which is in the same folder where you placed the gamedata folder of this mod. Simply, right-click on fsgame.ltx, choose 'open with', click the bottom option 'Choose Program...', select 'Notepad' from the list, check the option below to always open that type of file with Notepad and then click 'OK'. Open the file and the second line will look like this (a bit more spread apart but ignore that): $game_data$ = false| true| $fs_root$| gamedata Replace the first 'false' with a 'true' and the whole thing should look like: $game_data$ = true| true| $fs_root$| gamedata Save, close and you'll find that all your mods work fine now. ========== INSTALLATION end ========== ========== MODS start ========== General Mods: ------------- - Trader mod 1.1 - No time limit on quests mod - Open door trader mod (for first trader) - Unique weapons do not degrade - 100kg load Particular Weapon Mods: ------------ - Silent mini-Viper: It is an additional weapon (available only from the first trader) and it fits in the pistol slot. It takes both 9x18 and 9x19 rounds, has a very basic scope (as do all MP5s now), 40 rounds clip and the shot sound has changed to silencer. Price is 4500 as it combines 2 weapons into one. - Sniper Abakan: It now takes a silencer and the silencer bullet speed has increased to 500 (from 310). Silencer hit power now the same as with regular. - Groza Tunder: It now takes a silencer and the silencer bullet distance has increased to 350 (from 250). Silencer hit power now the same as with regular. Has 30 rounds clip. - FN 2000: Now has a 40 rounds clip. Silencer hit power now the same as with regular - Gauss rifle: Fire speed has increased to 1.5 sec per shot (from 2 sec) and one can sprint with it. ========== MODS end========== ========== CREDITS start ========== Balnazzar for: Trader Mod v1.1 DC Doom for: Sidorovich Unlocked PiIsARational for: No time limit on quests mod Warpig for: Mp5Viper Upgrade mod xankriegor3 for: Silent Night Vision ... and me ;-) ========== CREDITS end ========== ========== EDITORIAL start ========== The reason for picking the particular weapons to mod is simply the bullets. In Cordon and Garbage you get plenty of 9x18 and 9x19 rounds. Best way to succeed in the game is to employ a weapon that uses those rounds. The MP5 is cheap to buy and with my mod it can fit in the pistol slot. As one progresses further into the game it is the 5.45 round that becomes very common, hence the use of the Abakan and Groza. They can now take the rifle slot, so effectively one has two rifles available at any one time. In the latter half of the game the 5.56 round starts to become common and it is so until the end of the game. Any 5.56 rifle would do but the FN2000 is the best, so why bother with anything else? With these small mods I can go half the game without buying any bullets. The savings go into buying good weapons and armour early enough to be always well equipped for any mission. ========== EDITORIAL end ========== Any problems or suggestions check the comments section in the FileFront page where the mod is available. faiakes-AT-hotmail.co.uk
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