Faiakes Mod

Woot! Version 1.8 of the famous Faiakes Mod is here. In case you've been living under a rock the last month or so, Faiakes Mod is a super...

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File Description

Woot!

Version 1.8 of the famous Faiakes Mod is here. In case you've been living under a rock the last month or so, Faiakes Mod is a superb collaboration of mods, consisting of only the best material out there. From better blood and HUD modes, to weapon, item, and character model re-skins and revamped weapon sounds, Faiakes Mod has it all. The included mods add their own specific... taste to the game, making it a more challenging, atmospheric, and in general, fun. :p

We've been absolutely nuts about this mod, and highly recommend it to anyone who is interested in taking a whole different journey through S.T.A.L.K.E.R.

You gotta' check this one out! :mepimp:

################## IMPORTANT ################## Be sure to grab the v1.8 Patch also!!!!

Read More

Readme
Stalker_Faiakes Mod v1.8




#################################
---------- Description ----------
#################################

Finding S.T.A.L.K.E.R. too frustrating and slow?

This mod tries to bring the game closer to the FPS genre. 




####################################
---------- Major features ----------
####################################

- Buy almost EVERYTHING from any trader.
- Have rifles fit the handgun slot!
- Be able to buy explosives.
- Have non-degrading Armour and Weapons.
- Have reliable (non-misfiring) weapons.
- Have side-quests without a time limit.
- Be able to carry more (300kg instead of 50kg).
- More gruesome blood effects.
- Add scopes, silencers and grenade launchers to more weapons.
- Better English text dialogues and descriptions.
- New, better looking skins for weapons and items.
- New music for your ears.
- Drive yourself around in vehicles
- Darker, more realistic nights and weather.
- Have text on the map to know where everything is.
- More info and accurate weapon stats.




################################
---------- Change Log ----------
################################

1.7 -> 1.8

- Added Save's Carry mod v3.0 (modified)
- Added gordon-X's Harmonica mod
- Added broken181's Silent Silencers, and Green Tracer Mod (modified)
- Added KnifeInFace's High-res Smirnoff Vodka mod
- Added SGHi_app's miniPDA replacement mod
- Added Warpig's MP5\VIPER Upgrade mod skin (modified)
- Added damage info to the in-game weapon descriptions for all weapons (extremely useful for accurate comparisons)
- Fixed: blood textures not working with scripted blood stains (thanks Broken181)
- Fixed: Not all Hud & Blood mod blood textures being used by the mod
- Fixed: Kerberos armour stuttered running
- Fixed: Carry capacity back down to 300 for Kerberos Armour
- FN F2000 price increased to 45000
- Gauss rifle price increased to 60000
- Groza OC-14 (5.45mm) accuracy increased to 0.16 (from 0.18)
- Groza OC-14 (5.45mm) mag size increased to 40
- Groza OC-14 (5.45mm) handling improved
- Groza OC-14 (5.45mm) price increased to 30000
- AN-94 Abakan (Sniper) price increased to 20000
- AN-94 Abakan (Sniper) accuracy slightly decreased to exactly x3
- SEVA suit price increased to 65000
- Mp5 (9x18) price increased to 3000
- Mp5 (9x18, 9x19 silenced) price increased to 3500
- Increased damage of unique Combat Chaser to match the increase of the Weapons Damage mod
- Added-improved advice to the Getting Started section (crucial for when starting a game)
- Added-improved advice to the Weapons & Armour section (crucial for when starting a game)
- Added further warnings about saved games (Installation section)
- Changed copyright policy


1.6 -> 1.7

- Added Lexx's Antigas Armour Mod v4.1 
- Added TheVoodoo's Weather Overhaul Mod 1.01 
- Added 174@2ch's Jin-Roh Mod v1.0
- Added Heru's Girl TV mod
- Added Heru's Fullmetal FM mod
- Added Warpig's Mp5/Viper upgrade mod (partial, also, Warpig incorrectly identified the scope as x3, it is x2 and I have left it at that)
- Actually added (apparently last version's was v1.1) Hud & Blood mod 1.2 (modified)
- Increased zoom of PSO-1 scope to x3 (from x2)
- Increased zoom of SUSAT scope to x3 (from x2)
- Added new (and exclusive) info to the guide.
- Fixed large-silenced-mp5 crash bug.
- Corrected omissions in the credits.


1.5 -> 1.6

- Added Superfly's Items skin pack mod
- Added Gohda's Retextured PM and PB (1.0)
- Added Gohda's Retextured Groza (1.0)
- Added NAMAYU's Multicam style Stalker suit skin mod
- Added Underwhelmed's Weapon Damage Mod
- Added Kyodan's Real Gun Names mod v.3 (modified)
- Added Magnus Warthorn's S.T.A.L.K.E.R. Dark Knife (1.2)
- Added Ozne's Cigarettes mod
- Replaced all other sound mods by dDefinder's Improve Sound Effects v0.8
- Replaced Tweaked Blood v1.3 mod with Pseudoant's HUD & Blood MOD v1.2
- New player HUD courtesy of HUD & Blood MOD v1.2
- Actually added the iPhone PDA skin (I'm pretty sure. I think...)
- Fixed mini Silenced H+K (mp5) not showing up on trader's list
- Fixed mini G36 only costing 1 RU (Ha! You all missed it...)
- Added (a LOT) more gameplay advice to the guide (tips for players of all levels)
- Corrected the infamous spelling mistake. I wrote 'Riffle' (verb: to turn hastily; flutter and shift) instead of 'Rifle' (noun: the weapon)


1.4 -> 1.5

- Added Breda's l86_blood_texture mod
- Added ZanderArch's Advanced mapping system v1.5 mod
- Added Superfly's iPhone PDA mod
- Added Balnazzar's Transport Mod v1.0 + Patch
- Updated Raw's Revamp mod to v1.02 
- DOUBLE-mini-WEAPONS mod (by Faiakes). Have most rifles/other weapons fit the handgun slot. Switch between rifles without accessing your inventory!
- Farshooter SVDm 2 price has increased to 33.000
- Storming Obokan price has increased to 8.000
- Sniper Obokan price has increased to 8.000
- Sniper VLA price has increased to 20.000
- Lightened IL 86 price has increased to 10.000
- Gauss rifle price has increased price of 34.000
- Vintar BC price has increased to 25.000
- Storming SIP price has increased to 14.000
- Sniper SGI price has increased to 15.000
- Bulldog 6 price has increased to 25.000
- Bulldog-6 m209 price has increased to 27.000
- Tunder 5.45 price has increased to 22.000
- Balance IL 86 price has increased to 11.000
- Akm 74/2U special price has increased to 3.000
- Fast-Shooting Akm 74/2 price has increased to 6.000
- Combat Chaser price has increased to 6.000
- Threaded SPASA-14 price has increased to 6.000
- RPG-7u price has increased to 25.000


1.3 -> 1.4

- Added Gohda's Retextured AK-74u and AK-74 mod (mix & match)
- Added Gohda's Retextured USP - Stainless Steel Slide (mix & match)
- Added Gohda's Retextured Winchester 1300 - Wood Parts
- Added SMASHER4YA's lr300_spas12_deagle_beretta_sounds mod
- Added Akame's akamestalkersaund mod v1.1 (mix & match)
- Added dDefinder's Improve Sound Effects v0.4 (mix & match)
- Added Wildwing's G36 crosshair mod [haven't heard back from you but your readme allows (?) it]
- Added Wildwing's l85 crosshair mod [likewise]
- Added Cryomerk's Reskin Pack #1 G36/Sig550/AKM74 (mix & match)
- Added Mattressi's Gritty Chrome Desert Eagle re-skin v1.0
- Added further gameplay advice to the guide
- Added installation details.
- Exoskeleton (unique) had its price increased to 110.000
- SEVA suit had its price increased to 62.000
- Corrected 1.2 -> 1.3 log: Gauss rifle had its price increased to 32000 not 28000


1.2 -> 1.3

- Added Josh's (YourMessageHere) STALKER Realistic-looking Weapon Pack, without the text modifications (mix & match)
- Added Balnazzar's Retexture Mod v1.0 (mix & match)
- Added in weapons' description the precise figures for: Range, Accuracy, Rounds per second, Mag size
- FT 200M had its accuracy increased to match the GP 37
- FT 200M had its fire distance increased to match the GP 37
- FT 200M had its fire rate slightly increased
- FT 200M had its zoom increased by ~75%
- FT 200M had its price increased to 38000
- Gauss rifle had its fire rate increased by 50% (takes 1.5sec per shot instead of 2sec)
- Gauss rifle had its zoom increased by 33%
- Gauss rifle had its price increased to 32000
- Added gameplay advice to the guide
- Added the ReadMe files of all the mods I use in mine
- Corrected 1.1 -> 1.2 log: Noiseless Viper had its accuracy increased by 33% not 20%


1.1 -> 1.2

- Added tharawdeal's Raw's Revamp Mod v1.1, improving the English text.
- Added Swifty Magee's Additional Add-ons v1.0 mod.
- Added AntiWiggin's Tweaked Blood V1.3 mod.
- Noiseless Viper (mp5) can now use both 9x18 + 9x19 bullets.
- Noiseless Viper (mp5) can now fit in small weapon slot.
- Noiseless Viper has an ammo mag of 40 now.
- Noiseless Viper has increased accuracy by 33%.
- Noiseless Viper now costs 3200, to balance it out and because the trader mod makes it too easy to have unique items.
- Viper 5 has increased accuracy by 20%.
- Viper 5 now costs 2600, to balance it out and because the trader mod makes it too easy to have unique items.
- Gauss rifle does not prevent you from sprinting (I never got that. It's neither too big nor too heavy).
- FT 200M has an ammo mag of 40 now.
- Reduced carry load to 300Kg, as many people found it ridiculous (have added a guide below, though, on how to change it to whatever you want).
- Added/improved the description of all 3 mp5 weapons (and will continue in next version for all weapons).


1.0 -> 1.1

- Replaced gullgotha's NoDegradeArmor mod, which wasn't working properly with 
PiIsARational's Armour Decay Mod v.01, which works perfectly.




##################################
---------- Installation ----------
##################################

Extract and place the ' gamedata ' folder to (usually):

...\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl


======= NOTE =======

0. Do not expect that your old saved will even work with this mod. Just to be safe, keep my old gamedata folder somewhere and try the new one first. If the game crashes to the desktop either continue to use the old one or start a new game.

1. For the Double-mini-Weapons mod to come into effect you have to start a new game (as for the transport mod)

2. If you already have an MP5 in your inventory, you may lose it. Sell it before using this mod and then just buy it again. Otherwise, your saved games may crash the game to the desktop.

3. The Stalker Faiakes mod is meant for Veteran and Master level, otherwise it'll make the game too easy.

4. Requires patch 1.0001 to enable all features.

5. Some mods (e.g. Transport mod) need some tweaking to be activated. Please read the respecitve ReadMe file of that mod, which is in the All Other ReadMe folder.

6. Some features (mini-weapons, some skins) will only become active if you start a new game.

7. If you can't get this (or any other mod) to work, you just need to modify the file fsgame.ltx, which is in the same folder where you placed the gamedata folder of this mod.

Simply, right-click on fsgame.ltx, choose 'open with', click the bottom option 'Choose Program...', select  Notepad from the list, check the option below to always open that type of file with Notepad and then click 'OK'.

Open the file and the second line will look like this (a bit more spread apart but ignore that):
$game_data$ = false| true| $fs_root$| gamedata\

Replace the first 'false' with a 'true' and the whole thing should look like:
$game_data$ = true| true| $fs_root$| gamedata\

Save, close and you'll find that all your mods work fine now.


#############################
---------- Credits ----------
#############################

In alphabetical order

174@2ch			for: Jin-Roh Mod v1.0

Balnazzar		for: Trader Mod v1.1 

Balnazzar		for: Retexture Mod v1.0

Balnazzar		for: Transport Mod v1.0 + Patch

Breda			for: l86 blood texture mod

broken181		for: Silent Silencers, and Green Tracer Mod

Cryomerk		for: Reskin Pack #1 (G36/Sig550/AKM74)

dDefinder		for: Improve Sound Effects v0.8

FacTor-X		for: the new hands skin

Gohda			for: Retextured AK-74u and AK-74 mod

Gohda			for: Retextured USP - Stainless Steel Slide

Gohda			for: Retextured Winchester 1300 - Wood Parts

Gohda			for: Retextured PM and PB (1.0)

Gohda			for: Retextured Groza (1.0)

gordon-X		for: Harmonica mod

gullgotha		for: No1DegradeUniqueWeapons Mod Version v1.0

gullgotha		for: NoDegradeNormalWeapons Mod Version v1.0 

gullgotha		for: Endurance Mod Version v1.1 

Heru			for: Girl TV mod

Heru			for: Fullmetal FM mod

KnifeInFace		for: High-res Smirnoff Vodka mod

Kyodan			for: Real Gun Names mod v.3 

Lexx			for: Antigas Armour Mod v4.1

Lokbomb 		for: Viper to Pistol Slot Mod

Mattressi		for: Gritty Chrome Desert Eagle re-skin v1.0

NAMAYU			for: Multicam style Stalker suit skin mod

Ozne			for: Cigarettes mod

PiIsARational		for: No time limit on quests Mod v0.01
	
PiIsARational		for: Armour Decay Mod v.01 

Pseudoant		for: HUD & Blood MOD v1.2

Save			for: Carry mod

Superfly		for: iPhone PDA mod

Superfly		for: Items skin pack mod

Swifty Magee		for: Additional Add-ons Mod v1.0

tharawdeal		for: Raw's Revamp Mod v1.1

TheVoodoo		for: Weather Overhaul Mod 1.01 

Underwhelmed		for: Weapon Damage Mod

Warpig			for: Mp5/Viper upgrade mod

YourMessageHere		for: STALKER Realistic-looking Weapon Pack

ZanderArch		for: Advanced mapping system v1.5 mod


All changes, beyond what the credited mods originally offer, are mine.
All changes, not credited to a specific modder, are mine.


======= Special thanks =======

>>> niphty
From the FileFront forums, who showed me how to add & edit icons, for the Double-mini-Weapons mod.

>>> ZanderArch
For discovering where those stupid icons were in the first place. 

>>> FacTor-X
For reworking all the skins and bumps to add more detail and tune them to my liking (extra thanks man).

>>> Broken181
For fixing the blood textures not working with past, scripted blood marks.

>>> GSC
For their support to the modding community.




##############################
---------- Contents ----------
##############################

1. Folder: gamedata -> the mod folder (see Installation)

2. Folder: All Other ReadMe -> The ReadMe files of each mod used in mine

3. Pictures: various -> screenshots showcasing features of the mod.




##############################
---------- Guidance ----------
##############################


======= Weapons and Armour =======

1. Save your money and make the first thing you buy the - mini - H+K MP5A5 Silenced. Then start saving for a proper assault rifle.

2. Beware. All mp5s are useless for long distance shooting. Don't waste your ammo. Their firing range is only 200m. Either get close or get away.

3. When you find the stash with armour at the far right of the train tracks in Cordon , don't bother keeping one for yourself. Sell it. When you first go into Agroprom (the complex to the right) and start the helping the Mole mini quest, as you enter the place turn immediately left, go into the porter's little building and there will be a Merc's suit waiting for you. Nice! That will cover you until you can afford the SEVA suit.

4. Don't buy absolutely anything (other than bullets) until you can afford the mini-Groza OC-14 (5.45mm). Once you have it, buy the PSO-1 scope so you can use it as a mid range rifle too (single shots). Also, buy a silencer for it. It will actually reduce your presence in some occasions and allow you to surprise more enemies.

5. Use the H+K MP5A5 Silenced for close combat for as long as you can get away with it (eventually enemies will be strong for it) as it will save you money.

6. After getting the mini-Groza OC-14 (5.45mm) start saving for armour. You desperately need something with good night vision as soon as possible, so the SEVA suit has to be your first armour purchase. You'll find yourself using the SEVA suit most of the time until the very end of the game. It is the best non-combat suit. 

8. Once you have these (Groza OC-14 5.45mm, SEVA suit) it's time to upgrade your rifle. The best is the FN F2000. More accurate, slightly more powerful and faster than the Groza, with longer range, a better scope and an intergrated grenade launcher!

7. The SEVA will only be sufficient until you reach the Wearhouses and the Brain Scorcher quest. Now it's time to buy the Exoskeleton PNB-4UZ. It will be needed only on few but crucial occasions of close combat with heavily armed and armoured enemies.

8. Finally, and before venturing into Pripyat quest you have to make your final purchase, which is the Gauss rifle. Don't bother buying more than 50 rounds, unless you like using it. The FN F2000 will suffice for most situations.

9. Whatever weapon you like to use add a silencer to it! It will in fact make enemies less aware of you and thus allow to surprise or avoid more of them.

10. Use single shot firing mode as often as you can. You'll be surprised how few, well placed, bullets it takes to bring down any enemy. You need to conserve ammo, especially when you start the game.

11. The RGD-5 (offensive) grenade is not that crucial. I never keep more than 5 on me (even on Master Level), I sell the rest. It's the F1 (defensive) grenade that can do some real damage.


======= Starting =======

Before doing any missions earn (safely) some much needed cash for crucial supplies:

1) As soon as you exit the bunker in the beginning of the game, go directly left. It looks like a trash site. Go through the pipe into the centre of it and pick up the 2 Wrenched. To get out, hop your way to the big tank to the left, sprint and jump away without any harm!

2) Now talk to Wolf to get your pistol but only do the killing the boars mission. When you do kill the (2) boars break the boxes and get the artefact(s). You won't get into trouble, easy cash.

3) Search all the houses in your little village, they have some goodies and occasionally even a side-quest item. Keep coming back to check the box near the fire where everyone sits. It gets replenished with some valuable supplies if you've just started a game.

Free Merc Suit: Get on roof of house where wolf is standing. Get in loft then walk out again but crouch and trun right, walk on the edge and get on ther roof. Sprint and jump on next house  (the one towards the road, small falling damage there), stay on roof, go right and peak inside (towards the road) where there is hole at the other end. Below it there is a crate. Before you shoot it save. The crate needs to be pushed a bit to the left (as you look at it) in order for you to be able to reach the armour, so aim at the top left corner of the crate. Then go diagonally across (lower right corner as you look away from the road) and you can pick up the armor from there (thanks lahvan).

4) Head towards the bandits. See that trailer on the left? There are 2 stalkers down next to it (on the side away from the road). Clean up the corpse of the dead stalker. That'll get you at least a med kit. Go to the injured stalker and sacrifice that med kit to help him. It'll benefit you more than simply ignoring him. Now go into the trailer. See a metallic box? Use your knife to break it because it has goodies inside, otherwise you can't get them. Also break the big wooden crates to get a silenced pistol and some essential extra supplies.

5) Don't go for the bandits just yet. See those 2 dogs munching a stalker just below? Make sure you kill them both and search their bodies as (most of the times) they will net you a dog tail worth 1000 each (if not go forward and to the left and kill some more until you have at least 2 dog tails)! While you're here check those 2 buildings ahead to the left of the road. The first has a dead nadit with a few things on him and under the boxes in the corner there is bandit suit. The next building enter it through the entrance to the right, walk straight towards the door that is blocked by the fallen metal silo thing and under it there is a stone flower glowing (you may have to double crouch to get it). You just raised enough money to buy the mini-silenced-H+K mp5 and enough rounds BEFORE dealing with the bandits! That's the way to go, Stalker! Return to the trader, sell all the useless or excess artefacts (see guide below) and spend the rest on bullets.

6) You have to help with killing the bandits now. Do it. Then immediately ask Nimble for the item and after that for a job. When that is done you can clean up all the bodies. You should have enough bullets to complete this mission immediately. Follow that dirt road to its end (a tunnel). Beware of the dogs, stick to the right next to the barbed wire (but kill them of you have enough bulltes, their tails will pay off many times over the cost of your bullets). 

7) You'll also get messages about hidden stashes from searching the bodies. Tend to them before going back to the trader if they're not dangerous or if you have enough bullets and med kits.

8) Now you can go back to the village but don't deal with the trader just yet. First find Nimble (he's sleeping in the house behind Wolf). As a reward he will give you a Stone Flower. Don't sell it. It is the artefact required for one of the quests the trader will give you now. Easy money.

9) Go to the trader and sell everything apart from: 9x18mm rounds, food, med kit and the artefacts I recommend always keeping. EVERYTHING else must go to buy the Groza OC-14 (5.45mm) and extra rounds. Ask the trader for more jobs. Take them all on but start with those which are close and slowly work your way further and further away from the trader.

10) To get past the tracks don't bother with the tunnel (or pay!). Simply head to the right side and there 2 gaps: one just to the right of the bridge (don't come close to the soldiers though as they will start shooting you) and the other one quite further to the right.

11) When you have the Groza OC-14 (5.45mm) and you'd like an easier solution, climb on to the bridge and from up there sniper all the soldiers. That way you'll get their supplies too.

12) After you first set foot at Agroprom, help the Stalkers and save the Mole but don't go down the tunnel. In fact, for game purposes, you don't have to go down the tunnel at all. Only do the tunnel if you want to find artefacts and raise more money (which you won't need to, read below).

13) You don't have to go now to the other complex to get the documents. Besides the tunnel brings you in a very unfavourable position in the second complex. If you have the scope on the Groza OC-14 (5.45mm), you could just walk to it and circle it while you snipe anyone you can see from a distance. Afterwards head in to finish the few people left and complete the mission with minimum cost.

14) If your skills are not up to it, explore the entire area instead. This place is a goldmine. The hills are littered with artefacts! Clean out the tunnel (the one on your right as you arrived, with the train tracks leading to it) too and you'll have enough money to buy the FN F2000, rounds for it and have some left to start saving for the SEVA suit! After this place is cleaned up you'll have most of the equipment you need to complete the game.


======= Quests & Tactics =======

1. You won't be allowed into Rostok before you get the documents from Agroprom. In case you were wondering just why they don't like you :-)

2. At Master level, helping Freedom take out the Duty extremists means you cannot return to Rostok nor to Cordon, which also means you'll lose any rewards pending for completed quests there (as well as access to the traders). In other words, don't take on the mission, it's probably not worth it.

3. However, I discovered a way into Rostok without permission. If you are coming from Garbage as soon as you enter the Rostok map head left to meet the fence. You can actually walk onto the earth wall where the fence starts and hop into the left outside part of town. Find your way to the bar and you'll see a window that allows you to look in the town. Jump on it, double crouch and you're in! To get out, head towards the Yantar-Wearhouses junction. Just after the guard, to the right are a pile of pipes/Air vents, climb them, hop to the roof and go right, drop down, go all the way to the right, meet the fence which was on your right as you came into town, try to go to the start of it and you'll end up with the leaving the map message! (if you click 'No' you'll end up on the road into Rostok again).

4. If you're despearate to steal from allies then use the explosives. Place them among friendly forces and fire at them. Since you're not firing at somone in particular you won't be blamed for any deaths. It's also a good way to kill a target within a populated area.


======= Artefacts & Items =======

1. Unless you're desperate for bullets never completely sell certain artefacts. Keep at least one of a kind as side-quests tend to repeatedly ask for them. These are: Jellyfish, Meat chunk, Night Star, Moonlight, and Gravi.

2. However, you can sell the following as you won't find them any useful or even have to use them at all: Wrenched, Stone Blood, Goldfish (only needed once), Slime, Thorn, Battery, Slugg, and Pellicle. You'll never need more than 2 of the Flash artefact for yourself (and it is only requested once in a quest). Also Stone Flower is also only requested once in a quest.

3. Also, slain some dogs, fleshes, boars, bloodsuckers, etc? Search their bodies and keep any tails, hoofs , eyes, etc. Keep 2-3 of each as side-quests will often request one or you can actually sell them for good cash too! Prices vary from trader to trader and from level to level but all moster parts sell between 500 - 3000 each.

4. NEVER sell your med kits. Unless you like reloading your game often.

5. Remember: giving an artefact as part of a quest will get you more money plus extra items.

6. The Crystal Thorn artefact is on top of the Scientist's lab in Yantar.

7. Selling your items in Yantar, after you do the mission there, will net you more money.

8. Don't bother with energy drinks, cans of food, vodka (you need no more than 4 for getting that chef drunk, in the Freedom camp) and that salami looking thing, selling them is more valuable. You can get trhough the entire game (even on Master level) just on bread.

9. When you have to eat, ALWAYS consume your bread first, as the canned food and the salami can actually be sold for some valuable cash.


======= Financial =======

1. ALWAYS ask and take ALL the jobs traders can offer you. Finding what could have been an side-quest item and simply selling means you lost money and/or precious artefacts you could have earned.

2. NEVER attempt to take out a person within city or town. It is not possible and it'll make everyone hostile towards you. Wait until that NPC is outside and alone and then take them out.

3. If you get messages about hidden stashes find them quickly, otherwise they'll be empty by the time you get there.

4. Be constantly checking your PDA. You don't want to be passing by hidden stashes you could have looted or NPCs/items which are part of a quest.

5. Having enough money is possible if you scavenge every single body, take every little quest and pursue every single hidden stash. Do this consistently and you'll always be well equipped before getting into difficult situations.




#######################################
---------- Changing this mod ----------
#######################################


======= Altering load capacity =======

Go to: gamedata\config\

Open file: system.ltx

Find line: max_weight	= 300 

Change to the number you prefer then, go to: gamedata\config\creatures

Open file: Actors.ltx

Find lines:
max_item_mass	= 300 
max_walk_weight	= 300 

and apply the same number as with max_weight.


======= Weapon Add-ons =======

These are the weapons altered so that with silencers attached they still have the same bullet damage, speed, and accuracy as when non-silenced.

w_abakan.ltx
w_ak74.ltx
w_ak74u.ltx
w_beretta.ltx
w_colt1911.ltx
w_desert_eagle.ltx
w_fort.ltx
w_g36.ltx
w_groza.ltx
w_hpsa.ltx
w_l85.ltx
w_lr300.ltx
w_mac10.ltx
w_mp5.ltx
w_pm.ltx
w_sig220.ltx
w_sig550.ltx
w_ups.ltx
w_walther.ltx

Open with notepad to undo or apply different effect of the silencer on the weapon.


======= Skins =======

If you don't like the way a weapon looks now, just go to:

...\gamedata\textures\wpn

and delete accordingly.


======= Weapon Reliability =======

1. Go to: gamedata\config\weapons

2. Open any weapon file with Notepad

3. Find parameter: misfire_probability = 0.0000

4. Change back to original figure (see list below)

Original misfire data:

abakan		= 0.0050
ak74		= 0.0030
ak74		= 0.0030
beretta		= 0.0050
binoc		= 0.0001
bm16		= 0.0030
colt911		= 0.0030
desert eagle	= 0.0030
fn2000		= 0.0050
fort		= 0.0030
g36		= 0.0030
gauss		= 0.0001
groza		= 0.0030
hpsa		= 0.0050
knife		= 0.0000
l85		= 0.0030
lr300		= 0.0030
mounted		= 0.0001
mp5		= 0.0030
pb		= 0.0050
pm		= 0.0030
rg6		= 0.0030	
rg7		= 0.0001
sig220		= 0.0050
sig550		= 0.0030
spas12		= 0.0050
svd		= 0.0050
svu		= 0.0050
toz		= 0.0050
ups		= 0.0050
val		= 0.0030
vintorez	= 0.0050
walther		= 0.0050
wincheaster1300	= 0.0050




##################################
---------- Bugs, Issues ----------
##################################

1. If you die and are imediately pressing any button the game crashes to the desktop. If anyone has any idea why or how to fix it, please e-mail me ASAP (e-mail below).

2. Saved games will not necessarily work. Some will even cause crashes to the desktop and you may have to start a new game.




###############################
---------- Copyright ----------
###############################

1) You may modify it.
2) You may distribute it.

3) You may NOT include it into your mod(s) unless you get my permission (for my part on this mod) or that of the modder whose part you wish to use.
4) If you have included it in your mod you HAVE to credit me & the respective modders (see credits).

5) You may NOT charge money for it (apart from minimum shipping costs & format (e.g. CD).

Failure to comply with (3), (4) or (5) will result in either a request to FileFront that you be banned or to legal action should you have engaged in a profit making activity.




#############################
---------- Contact ----------
#############################

Faiakes

faiakes@hotmail.co.uk

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Faiakes


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Registered 3rd September 2004

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